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Curiosity driven reinforcement learning for motion planning on humanoids

机译:好奇心驱动的强化学习针对类人动物的运动计划

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摘要

Most previous work on artificial curiosity (AC) and intrinsic motivation focuses on basic concepts and theory. Experimental results are generally limited to toy scenarios, such as navigation in a simulated maze, or control of a simple mechanical system with one or two degrees of freedom. To study AC in a more realistic setting, we embody a curious agent in the complex iCub humanoid robot. Our novel reinforcement learning (RL) framework consists of a state-of-the-art, low-level, reactive control layer, which controls the iCub while respecting constraints, and a high-level curious agent, which explores the iCub's state-action space through information gain maximization, learning a world model from experience, controlling the actual iCub hardware in real-time. To the best of our knowledge, this is the first ever embodied, curious agent for real-time motion planning on a humanoid. We demonstrate that it can learn compact Markov models to represent large regions of the iCub's configuration space, and that the iCub explores intelligently, showing interest in its physical constraints as well as in objects it finds in its environment.
机译:以前有关人工好奇心(AC)和内在动机的大多数工作都集中在基本概念和理论上。实验结果通常仅限于玩具场景,例如在模拟迷宫中导航或控制具有一个或两个自由度的简单机械系统。为了在更现实的环境中研究AC,我们在复杂的iCub人形机器人中包含了一个好奇的代理。我们新颖的强化学习(RL)框架包括一个最新的,低级的,反应式的控制层,它在尊重约束的同时控制iCub,以及一个高级的好奇心代理,它探索iCub的状态行为通过最大化信息获取空间,从经验中学习世界模型,实时控制实际的iCub硬件。据我们所知,这是有史以来第一个包含在人体中的实时运动计划的好奇代理。我们证明,它可以学习紧凑的马尔可夫模型来表示iCub的配置空间的大部分区域,并且iCub可以智能地进行探索,表现出对其物理约束以及在环境中发现的对象的兴趣。

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