首页> 中文期刊> 《西南科技大学学报》 >体感交互的裸眼3D展示系统设计与实现

体感交互的裸眼3D展示系统设计与实现

             

摘要

This paper introduces the principle of cylindrical lens type auto stereoscopic and multiple-viewpoint auto stereoscopic 3D technique.A paradigm of mixture of 8 eyesight pictures and the gesture recognition chain of this system were designed.A mixed gesture recognition and auto stereoscopic of 3D exhibition game was realized by using the Unity3 D engine.The results show that the mixed exhibition system has enhanced the immersing level of the system and can easily attract players to have a try.This system can be widely used in advertisements,products exhibition,company publicity and so on,with good market prospects.%介绍了柱状透镜式裸眼3D显示技术的原理以及多视点裸眼3D的实现方案,设计了8视点图像合成算法,针对体感交互设计了动作识别链,在Unity3D引擎实现了体感交互与裸眼3展示技术融合应用案例.结果表明,结合体感交互的裸眼3D展示系统增强了交互沉浸感,显著增强系统吸引力,可广泛用于广告宣传、产品展示、公司文化宣传等领域.

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