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A Monte Carlo factorial design approach for assessing environmentally responsible manufacturing cost-benefit tradeoffs.

机译:用于评估对环境负责的制造成本-收益折衷方案的蒙特卡洛因子分解设计方法。

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摘要

The increased degradation rate of natural resources and heightened interest in sustainable resources have led to a variety of practices that companies can implement to reduce their environmental impact. To create a culture for change in industry, both engineering and business students should understand how to assess the tradeoffs among economic, technical and environmental factors if they are to become socially, as well as fiscally responsible designers, manufacturers or leaders. Therefore, students must be imparted with knowledge regarding interactions among multiple disciplines of economics, technology, environment, as well as social and cultural values.;One challenge of teaching sustainability involves creation of an interdisciplinary educational environment. Educational gaming may be an effective and efficient tool for teaching the multi-faceted nature of sustainability. The use of educational games enhances learning by providing a more realistic model of the environment, deeper learning by experience, along with knowledge sharing and decision making among the team members. With these perspectives, a board game was designed to help students learn about environmentally benign technologies in the context of the automobile supply chain to explore trade-offs among technology, profitability and environmental impacts.;Due to the variety of approaches toward sustainability, there are often ambiguities associated with defining, implementing and measuring sustainability; there is no indicator set of "universally accepted" metrics that are derived based on compelling theory and data analysis or have become influential in policy-making processes. This has become an important challenge for comparing alternatives. While encouraged to adopt environmentally friendly practices, companies are frequently concerned that environmental compliance costs will reduce their profitability. Despite a massive body of literature and studies aimed at providing insights, there are no conclusive studies that address the dynamic interactions of the system or sources of uncertainty. Therefore, an exploration of the relationship between economic and environmental performance of business systems and the factors that impact the system can provide important insights for decision makers. To address these issues, a review of different environmental assessment methods and their limitations was undertaken, where; some of the more important factors that impact the economic and environmental performance of firms are identified.;Given significant uncertainties about future environmentally responsible manufacturing, regulations, incentives, 'green' technologies, and overall economic benefits, a probabilistic approach is illustrated using computer simulation and factorial experiments for assessing economic-environmental tradeoffs. For a simplified automobile supply chain that was based on a board game, Monte Carlo models were developed to simulate the uncertainties and corresponding corporate decisions as chance events that occur over time. The model tracks the total costs for production, compliance, and implementation as well as an arbitrary green score for different corporate decision strategies. Three types of decision makers were investigated to reflect decisions that are considered more or less environmentally benign. Factorial experimental designs were conducted on the simulation models to develop predictive equations for cost and green score and to identify those model parameters (e.g., incentives, compliance rates, fine amounts, technology development rate, and others) that would have the greatest influence the results. Results also illustrate the impact of uncertainty on the competing cost and environmentally responsible manufacturing objectives.
机译:自然资源的退化率不断提高,人们对可持续资源的兴趣日益浓厚,导致公司可以采取各种措施来减少对环境的影响。为了创造一种改变行业的文化,工程和商科学生都应该了解如何评估经济,技术和环境因素之间的权衡,以使其成为社会人士,以及对财务负责的设计师,制造商或领导者。因此,必须向学生传授有关经济学,技术,环境以及社会和文化价值等多个学科之间相互作用的知识。;可持续性教学的一个挑战是建立跨学科的教育环境。教育性游戏可能是用于教授可持续性多面性的有效工具。教育游戏的使用通过提供更现实的环境模型,通过经验进行更深入的学习以及团队成员之间的知识共享和决策来增强学习。从这些角度出发,设计了一个棋盘游戏,以帮助学生学习汽车供应链中的环境友好技术,以探索技术,盈利能力和环境影响之间的权衡取舍;由于实现可持续性的方法多种多样,在定义,实施和衡量可持续性方面常常存在歧义;没有基于令人信服的理论和数据分析得出的或已在决策过程中产生影响的“普遍接受”指标集。这已经成为比较替代方案的重要挑战。在鼓励采取环保做法的同时,公司经常担心遵守环境的成本会降低其盈利能力。尽管有大量旨在提供见解的文献和研究,但尚无结论性的研究涉及系统或不确定性因素的动态相互作用。因此,对业务系统的经济和环境绩效以及影响系统的因素之间的关系的探索可以为决策者提供重要的见解。为了解决这些问题,在哪里对不同的环境评估方法及其局限性进行了审查。确定了影响公司经济和环境绩效的一些更重要的因素。;鉴于未来对环境负责的制造,法规,激励措施,“绿色”技术和总体经济效益存在重大不确定性,使用计算机模拟说明了一种概率方法以及用于评估经济与环境权衡的阶乘实验。对于基于棋盘游戏的简化汽车供应链,开发了蒙特卡洛模型,以模拟不确定性和相应的公司决策,作为随时间推移发生的偶然事件。该模型跟踪生产,合规和实施的总成本,以及不同公司决策策略的任意绿色评分。研究了三种类型的决策者,以反映被认为或多或少对环境无害的决策。在模拟模型上进行了析因实验设计,以开发成本和绿色得分的预测方程式,并确定那些对结果影响最大的模型参数(例如,激励措施,达标率,罚款额,技术开发率等) 。结果还说明了不确定性对竞争成本和对环境负责的制造目标的影响。

著录项

  • 作者

    Torabkhani, Amin.;

  • 作者单位

    Northeastern University.;

  • 授予单位 Northeastern University.;
  • 学科 Engineering Industrial.;Engineering Environmental.
  • 学位 M.S.
  • 年度 2008
  • 页码 162 p.
  • 总页数 162
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 一般工业技术;环境污染及其防治;
  • 关键词

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