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Using Tools to Solve Problems

机译:使用工具解决问题

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摘要

We use tools to solve mechanical problems. When the problems are simple, it is easy to decide which tools to use. However, as the difficulty of the problems increase, our standard problem-solving strategies become increasingly ineffective.;Despite the importance of this topic in better understanding how adults think and solve problems with tools, it has received scarce attention. In this dissertation, I focus on how humans use tools to solve problems of considerable difficulty.;The three studies in this dissertation used six 3D mechanical puzzles created in our laboratory. The first study investigated the effects of functional fixedness on mechanical problem solving. Contrary to the idea that this cognitive bias always interferes with problem solving, our results indicated that its effects are confined to simple problems. The second study investigated the contributions of visual and haptic information to the solution of problems. I found that the visual, haptic, and visuo-haptic groups solved the mechanical problems at a similar rate. However, the visual group was notoriously faster in planning the solutions. Further, I compared the manual exploratory procedures (EPs) used by the haptic and visuo-haptic groups and found that the number of EPs generated per second was linked to whether participants solved the puzzles. The third study showed the effects of mechanical problem-solving training on the acquisition of spatial skills. Results suggested that after being exposed to this training, participants increased their spatial skills for at least one week. This training was more effective than both a computerized training strategy and a control condition. Results also suggested that mechanical problem solving is based on spatial visualization. This work sheds light on the mechanisms underlying mechanical problem solving with tools. The dissertation concludes with a discussion about how these results can inform the use of Maker-spaces for educational practices.
机译:我们使用工具来解决机械问题。当问题很简单时,很容易决定要使用哪些工具。但是,随着问题难度的增加,我们标准的解决问题的策略变得越来越无效。;尽管该主题对于更好地了解成年人如何用工具解决问题的重要性,但它却很少受到关注。在本文中,我着重研究了人类如何使用工具来解决相当困难的问题。本论文中的三项研究使用了我们实验室中创建的六个3D机械难题。第一项研究调查了功能固定性对解决机械问题的影响。与这种认知偏差总是会干扰解决问题的想法相反,我们的结果表明,其影响仅限于简单的问题。第二项研究调查了视觉和触觉信息对解决问题的贡献。我发现视觉,触觉和视觉触觉组以相似的速度解决了机械问题。但是,众所周知,视觉团队在计划解决方案时速度更快。此外,我比较了触觉和视觉触觉小组使用的手动探索程序(EP),发现每秒产生的EP数量与参与者是否解决难题有关。第三项研究显示了解决机械问题的训练对空间技能获得的影响。结果表明,参加此培训后,参与者至少需要提高他们的空间技能一周。这种培训比计算机培训策略和控制条件都更有效。结果还表明,机械问题的解决是基于空间可视化的。这项工作阐明了使用工具解决机械问题的基础机制。论文最后讨论了这些结果如何可以为教育实践中使用创客空间提供参考。

著录项

  • 作者

    Munoz-Rubke, Luis.;

  • 作者单位

    Indiana University.;

  • 授予单位 Indiana University.;
  • 学科 Cognitive psychology.;Psychology.
  • 学位 Ph.D.
  • 年度 2017
  • 页码 210 p.
  • 总页数 210
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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