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AN EXPERIMENTAL COMPARISON OF DISCOVERY AND DIDACTIC COMPUTERIZED INSTRUCTIONAL STRATEGIES IN THE LEARNING OF COMPUTER PROGRAMMING.

机译:计算机编程学习中发现性和离散性计算机教学策略的实验比较。

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摘要

The psychological theories of Piaget and Bruner suggest the value of exploratory discovery-oriented instructional experience. The theories of Skinner and Ausubel emphasize more systematically controlled expository instruction. Experimental studies comparing discovery and didactic instruction have been hampered by two major methodological weaknesses: (1)artificial laboratory implementation of discovery learning has unreasonably constricted the operationalization of discovery processes; and (2)instructional effectiveness has typically been measured by a single achievement posttest rather than a range of outcomes.;Outcome differences among discovery treatments were minor but differences between discovery and didactic instruction were substantial. Didactic programmed learning resulted in significantly better reception and recall of programming facts and rules on a multiple-choice posttest. Discovery learners, however, were significantly better able to write original programs and tended to score higher on posttest transfer problems requiring interpretation or extrapolation. Discovery instruction also led to significantly higher self-confidence ratings on correctly answered posttest items and to significantly higher levels of expressed interest in continuing instruction in additional educational settings.;There were no ability by treatment interactions on cognitive outcomes, but low ability learners expressed significantly more positive affect about instruction after discovery treatments than after programmed learning. Learners with an "internal" locus of control did better under discovery instruction while "externals" did better under didactic instruction. The pattern of this interaction was remarkably consistent across all eleven outcome measures and reached statistical significance for measures of risk taking, continuing motivation, posttest effort, and positive affect.;The findings of the present study lend empirical support to important expectations of discovery learning theory and demonstrate the usefulness of computer technology in comparative instructional research.;The present study used a computer to teach introductory computer programming to 81 college undergraduates using either a discovery or didactic instructional strategy. The didactic strategy used a programmed learning sequence. The expository question-answer format of this approach is representative of many current instructional applications of Computer Assisted Instruction (CAI). The discovery strategy used a computerized discovery learning environment based on instructional heuristics and epistemological assumptions of the discovery approach. The discovery environment consisted of short model programs which could be learner-modified and executed. During program execution, the computer screen displayed simulated dynamic computer transactions. The amount of personal initiative required of discovery learners was varied by prohibiting or encouraging the learner to initiate their own changes in the model programs. Instructional treatments (approximately one hour long) were compared for effectiveness on a range of cognitive, affective and motivational outcomes. Two individual difference variables, I-E locus of control and cognitive ability were examined for possible aptitude by treatment interactions (ATI).
机译:伯爵(Piaget)和布鲁纳(Bruner)的心理学理论表明,探索性探索导向的教学经验具有价值。 Skinner和Ausubel的理论强调更加系统地控制说明性教学。比较发现和教学指导的实验研究受到两个主要的方法缺陷的阻碍:(1)发现学习的人工实验室实施不合理地限制了发现过程的操作; (2)教学效果通常是通过单项成绩后测而不是一系列结果来衡量的;发现疗法之间的结果差异很小,但是发现与教学指导之间的差异很大。通过有选择的编程学习,可以在多项选择的后期测试中更好地接受和回忆编程事实和规则。然而,发现学习者的原始程序编写能力明显提高,并且在需要解释或外推的测验后转移问题上得分更高。发现教学还导致正确回答的测验项目上的自信心评分显着提高,并且在其他教育环境中对继续教学的表达兴趣显着提高。;在认知结果上没有通过治疗相互作用的能力,但是学习能力低下的学习者表达明显发现治疗后对指令的积极影响要比程序化学习后的积极影响大。具有“内部”控制源的学习者在发现指导下表现更好,而“外部”则在教学指导下表现更好。在所有十一个结果指标中,这种相互作用的模式都非常一致,并且在冒险,持续动机,测试后努力和积极影响等指标上具有统计学意义。本研究的结果为发现学习理论的重要期望提供了经验支持。本研究使用计算机向81名大学生采用发现性或教学性的教学策略教授计算机编程入门课程。教学策略采用了编程的学习顺序。这种方法的说明性问答格式代表了计算机辅助教学(CAI)的许多当前教学应用。发现策略使用了计算机化的发现学习环境,该环境基于指导性启发法和发现方法的认识论假设。发现环境由可以由学习者修改和执行的简短模型程序组成。在程序执行期间,计算机屏幕显示模拟的动态计算机事务。通过禁止或鼓励学习者在模型程序中启动自己的更改,发现学习者所需的个人主动性有所不同。比较了教学治疗(约一小时)对一系列认知,情感和动机结果的有效性。通过治疗相互作用(ATI)检查了两个个体差异变量,控制的I-E基因座和认知能力的可能适应性。

著录项

  • 作者

    MCLAUGHLIN, BRIAN.;

  • 作者单位

    The Catholic University of America.;

  • 授予单位 The Catholic University of America.;
  • 学科 Curriculum development.
  • 学位 Ph.D.
  • 年度 1981
  • 页码 150 p.
  • 总页数 150
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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