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A three-dimensional parallel adaptive mesh refinement method for fluid structure interaction.

机译:一种用于流体结构相互作用的三维并行自适应网格细化方法。

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摘要

Many physical phenomena of interest in fluid dynamics must contend with the presence of a moving boundary. Since the interaction of fluid flows with moving boundaries leads to a highly coupled, nonlinear system, such problems have remained essentially analytically intractable. The main difficulty is that the moving boundary itself must be determined as part of the solution of the system of equations which govern the behavior of the fluid flow field.;The purpose of this work is to introduce a general method for treating flows past arbitrary bodies undergoing large deformations. This is a further step in the development of numerical techniques for the analysis of fluid problems with moving boundaries.;The method is implemented using a block-structured adaptive mesh refinement approach. This allows the code to automatically tackle the need to track and capture large displacements and deformations, and the consequent unsteady flow features with no alteration of the code or user input. The code is developed in a parallel implementation, therefore addressing the need of quick simulation time and handling very large problems. The tool developed has the ability of tracking several different bodies at the same time. They may be rigid or undergoing prescribed or actual deformation. Moreover there is the capability of specifying actuator forces rather than displacements. This is a unique feature that, coupled with the eventual presence of a controller logic in the code, will advance the state of the art of current simulation tools.;The model developed underwent several tests to investigate its limits. The model proved to be able to perform as planned. The simulation of the flow around sphere in different regimes, proved the calculation of forces, an essential feature in a fluid-structure coupled problem, to be accurate in both steady and unsteady regimes.;Moreover, both the tracking of the surface and of the flow features were handled seamlessly, as shown by the different flapping motion simulated. Initially the wing is maintained rigid and displacements are prescribed. Then the rigidity constraint is removed and the flapping motion of both actively and passively deforming wings is simulated.
机译:流体动力学中许多感兴趣的物理现象必须与运动边界的存在作斗争。由于流体流动与运动边界的相互作用导致了高度耦合的非线性系统,因此这些问题基本上在分析上仍然难以解决。主要困难在于,必须将运动边界本身确定为控制流体流场行为的方程组的解的一部分。这项工作的目的是介绍一种处理通过任意物体的流动的通用方法经历大变形。这是用于分析具有移动边界的流体问题的数值技术发展的又一步。;该方法是使用块结构自适应网格细化方法实现的。这使得代码可以自动解决跟踪和捕获大位移和变形以及随之而来的不稳定流动特征的需求,而无需更改代码或用户输入。该代码是在并行实现中开发的,因此可以解决快速仿真和处理非常大的问题的需求。开发的工具具有同时追踪多个不同物体的能力。它们可能是刚性的,也可能经过规定的或实际的变形。此外,还可以指定执行器力而不是位移。这是一个独特的功能,再加上代码中最终会出现控制器逻辑,将推动当前仿真工具的发展水平。该模型经过多次测试以研究其局限性。该模型被证明能够按计划执行。对不同状态下球体周围流动的仿真证明,力的计算是流体-结构耦合问题的基本特征,在稳态和非稳态下都是精确的;此外,对表面和表面的跟踪流动特征得到了无缝处理,如不同的拍打运动所示。最初,机翼保持刚性,并规定了位移。然后去除刚性约束,并模拟主动变形和被动变形机翼的拍打运动。

著录项

  • 作者

    Pederzani, Jean-Noel.;

  • 作者单位

    University of Virginia.;

  • 授予单位 University of Virginia.;
  • 学科 Engineering Mechanical.
  • 学位 Ph.D.
  • 年度 2009
  • 页码 106 p.
  • 总页数 106
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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