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Three-dimensional object interpretation of monocular gray-scale images.

机译:单眼灰度图像的三维对象解释。

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摘要

This thesis presents an implemented system for three dimensional object interpretation of monocular, gray-scale images. We successfully interpret scenes of composite objects in spite of self occlusion, surface markings, noise, and specularities. Test images include manufactured objects, with no prior restrictions on object position and orientation, or lighting.;Overall, the primary contribution of this work is the design and implementation of an end-to-end model-based interpretation system. Other contributions are the application of dynamically instantiated Bayesian networks to 3-D interpretation, a new geometric modelling system for vision, and Classics, a highly typed constraint system. The key to our success has been in combining new component technology into a single, coordinated system.;We interpret scenes using generic models from the bottom up, grouping features at one level into more sophisticated interpretations at the higher level. We use robust, existing theories to recover scene (3-D) information from the image (2-D), and obtain only a small set of reasonable 3-D hypotheses. This avoids the combinatorics of comparing object view models with tuples of image features. We automatically derive Bayesian recognition networks from generic object and feature models at all levels. The strongest evidence leads to the instantiation of a few model hypotheses, which are then used to predict image features. Weaker evidence found by prediction gives support or denial to the hypotheses. This incorporates a maximum of evidence with a minimum of misleading conclusions.;Bayesian networks of increasing complexity are instantiated in real time to calculate probabilistic support for hypotheses. Probabilistic reasoning focuses attention on most likely interpretations first.;We develop a generic object modeler based on a highly typed constraint system, also of our own creation. Models are defined using geometric, algebraic and other constraints with which automated reasoning is possible.;The current implementation uses image intensity edge information as input. The method is generalizable to using shading, stereo, color, range and other data.
机译:本文提出了一种用于单目灰度图像三维物体解释的实现系统。尽管存在自我遮挡,表面标记,噪声和镜面反射,但我们仍成功地解释了复合对象的场景。测试图像包括制造的物体,对物体的位置和方向或照明没有事先限制。总体而言,这项工作的主要贡献是基于端到端基于模型的解释系统的设计和实现。其他贡献包括将动态实例化的贝叶斯网络应用于3-D解释(一种新的视觉几何建模系统)和Classics(一种高度类型的约束系统)。我们成功的关键在于将新的组件技术组合到一个单一的,协调的系统中。我们使用自下而上的通用模型来解释场景,将一个级别的特征分组为更高级别的更复杂的解释。我们使用可靠的现有理论从图像(2-D)中恢复场景(3-D)信息,并仅获得少量合理的3-D假设。这避免了将对象视图模型与图像特征元组进行比较的组合方法。我们从各个级别的通用对象和特征模型自动得出贝叶斯识别网络。最有力的证据导致一些模型假设的实例化,然后将其用于预测图像特征。通过预测发现的较弱证据支持或否定了假设。这结合了最多的证据和最少的误导性结论。实时实例化了日益复杂的贝叶斯网络,以计算对假设的概率支持。概率推理首先将注意力集中在最可能的解释上。我们基于高度类型的约束系统(也是我们自己创建的)开发了通用对象建模器。使用几何,代数和其他约束定义模型,利用这些约束可以进行自动推理。;当前的实现方式是使用图像强度边缘信息作为输入。该方法可推广到使用阴影,立体,颜色,范围和其他数据。

著录项

  • 作者

    Mann, Wallace Bishop.;

  • 作者单位

    Stanford University.;

  • 授予单位 Stanford University.;
  • 学科 Computer Science.
  • 学位 Ph.D.
  • 年度 1996
  • 页码 170 p.
  • 总页数 170
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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