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Interactive representation based minimalist robot.

机译:基于交互式表示的简约机器人。

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摘要

Behavior-based robotics have made great advancements in the area of autonomous robotic control. The Subsumption Architecture and its derivatives have proven to be a most effective architecture for autonomous navigation in complex, dynamic environments. Subsumption, however, has no interconnection between the behaviors and no flexibility for the hard-wired behaviors, which drastically limit the ability of subsumption to achieve high level goals. Coupled to this lack of interconnection is the inability of subsumption, or any currently available architecture, to possess system detectable error.;This research proposes a fundamentally different type of representation called Interactive Representation. Systems that possess Interactive Representation do not explicitly represent the external environment; these systems represent interactive possibilities with the environment. This development, based only upon interactive possibilities, opens up the ability of a system to possess system detectable error. An architecture was developed based on Interactive Representation, the Interactive Representation Architecture (IRA). Error is based upon a functional definition of task achievement, not upon detection of a sensory fault. There is never any attempt to compare one sensor to another sensor for validation. An error is then defined as anything that causes the circularity of the organization of a system to become broken. This definition of error is implicit instead of explicit, which allows the IRA based systems to truly possess system detectable error and to be able to recover from those errors without the use of an external observer, without resorting to plans, and without increasing the complexity or reducing the speed. Both real and simulated systems utilizing this implicit definition of error were proven to be superior to systems not possessing system detectable error even when there were no faults present.
机译:基于行为的机器人技术在自主机器人控制领域取得了长足的进步。事实证明,包容体系结构及其派生方法是在复杂,动态环境中进行自主导航的最有效体系结构。但是,包容行为之间没有相互联系,也没有硬性行为的灵活性,这极大地限制了包容性实现高级目标的能力。与这种缺乏互连性相关的是,归入系统或任何当前可用的体系结构都无法拥有系统可检测的错误。这项研究提出了一种根本不同类型的表示形式,称为交互式表示。具有交互式表示的系统不会明确表示外部环境;这些系统代表了与环境的互动可能性。仅基于交互可能性的这种发展打开了系统拥有系统可检测错误的能力。基于交互式表示(Interactive Representation Architecture,IRA)开发了一种体系结构。错误是基于任务完成的功能定义,而不是基于感觉故障的检测。从未尝试过将一个传感器与另一个传感器进行比较以进行验证。然后,将错误定义为导致系统组织的圆形性破坏的任何事物。错误的定义是隐式的,而不是显式的,这使基于IRA的系统真正拥有系统可检测到的错误,并且能够在不使用外部观察者的情况下从这些错误中恢复,无需诉诸计划,也不会增加复杂性或降低速度。事实证明,利用隐式错误定义的实际系统和模拟系统都比不具有系统可检测错误的系统优越,即使没有故障也没有。

著录项

  • 作者

    Bearden, Keith Louis.;

  • 作者单位

    Colorado State University.;

  • 授予单位 Colorado State University.;
  • 学科 Mechanical engineering.
  • 学位 Ph.D.
  • 年度 2000
  • 页码 245 p.
  • 总页数 245
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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