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Enabling scalable online user interaction through data warehousing of interaction histories.

机译:通过交互历史记录的数据仓库来实现可扩展的在线用户交互。

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摘要

Online user interaction is a topic of considerable current interest, both from a research as well as from a practical perspective. Virtually all online user interaction technologies in use today (e.g., personalization and customer relationship management software) are based on the notion of storing as much historical customer session data as possible, and then querying this data store in order to react to customers (e.g., offering a discount on an item that the user has shown interest in). The holy grail of online user interaction is an environment where fine-grained, detailed historical session data can be queried based on current online navigation patterns for use in formulating near real-time responses. Unfortunately, most existing online user interaction technologies are unable to scale to support the high user loads and large volumes of customer data that are typical of many e-commerce sites today. Providing true online user interaction requires that data be retrieved from large persistent databases within subsecond time frames, and typically this must be done under heavy user loads. Thus, the primary bottleneck lies in the underlying database systems—existing database systems cannot effectively support these requirements.; This research attempts to present an approach to perform true online user interaction. The proposed framework entails: (1) observing specific instances of online behavior, (2) correlating this specific behavior with the vast amounts of historical behavior collected over time, and (3) reacting to the user. Our solution approach consists of two key ideas: (1) a data warehouse to store historical behavior, and (2) rule caching to track online behavior and correlate with the historical data. An implementation of an online user interaction system based on the proposed framework is presented, along with a set of performance results, which indicate that the system is indeed capable of providing near real-time responses, even under heavy user loads.
机译:无论是从研究还是从实践的角度来看,在线用户交互都是当前引起人们极大兴趣的主题。实际上,当今使用的所有在线用户交互技术(例如个性化和客户关系管理软件)都基于以下概念:存储尽可能多的历史客户会话数据,然后查询该数据存储以对客户做出反应(例如,为用户表示有兴趣的商品提供折扣)。在线用户交互的圣杯是一种环境,在该环境中,可以基于当前的在线导航模式来查询细粒度,详细的历史会话数据,以用于制定接近实时的响应。不幸的是,大多数现有的在线用户交互技术无法扩展以支持当今许多电子商务站点中常见的高用户负载和大量客户数据。提供真正的在线用户交互要求在亚秒级的时间范围内从大型持久性数据库中检索数据,并且通常必须在繁重的用户负载下完成。因此,主要的瓶颈在于底层数据库系统-现有的数据库系统无法有效地支持这些要求。这项研究试图提出一种执行真正的在线用户交互的方法。拟议的框架需要:(1)观察在线行为的特定实例,(2)将这种特定行为与一段时间内收集到的大量历史行为相关联,(3)对用户做出反应。我们的解决方案方法包含两个关键思想:(1)用于存储历史行为的数据仓库,以及(2)用于跟踪在线行为并与历史数据关联的规则缓存。提出了基于所提出的框架的在线用户交互系统的实现,以及一组性能结果,这些结果表明,即使在繁重的用户负载下,该系统确实也能够提供接近实时的响应。

著录项

  • 作者

    Thomas, Helen Margaret.;

  • 作者单位

    Georgia Institute of Technology.;

  • 授予单位 Georgia Institute of Technology.;
  • 学科 Business Administration Management.; Computer Science.
  • 学位 Ph.D.
  • 年度 2001
  • 页码 190 p.
  • 总页数 190
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 贸易经济;自动化技术、计算机技术;
  • 关键词

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