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Architecture design and mapping of DSP systems.

机译:DSP系统的体系结构设计和映射。

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This thesis studies design methodologies for low power/high performance DSP VLSI systems with emphasis on architecture design and mapping. With system-on-chip (SOC) integration, more advanced DSP components and mixed signal processing systems are integrated on a single chip. As a result, design challenges associated with mapping advanced DSP components, meeting power consumption constraints, maintaining signal quality, etc., become severe. In this thesis, the design principles for handling these challenges with respect to certain DSP components are studied and proposed. These principles are also of great significance to other types of DSP components and can be used as general guidance in practical designs.; The first is using hierarchical approach and retiming technique to overcome design complexity. As an example, a design method for annihilation-reordering look-ahead QRD-RLS adaptive filters is proposed, where a uniform representation is derived. With this novel method, complicated pipelining and mapping of these filters can be designed in simple procedures.; The second is using computation reduction to achieve low power and low area. In this proposed example, by approximating the adaptive filtering, the Givens rotation based QRD-RLS adaptive filters can be implemented with much less power consumption and area occupation. Moreover, there is almost no change in the convergence rate of these approximate filters.; The third is exploring parallelism to obtain low latency and low power consumption simultaneously. To demonstrate this, the design of finite field multiplier is proposed, where latency is reduced with the parallelism and power consumption is also reduced due to switching activity reduction.; The last is using signal statistics to estimate power grid noise as well as power consumption at architecture level. For this purpose, the previous dual bit type (DBT) model for estimating power consumption is supplemented and new simple models for estimating power grid noise are developed. With improved DBT model, the power consumption can be more accurately estimated at architecture level. With the estimation of power grid noise by using the newly developed models, it is possible to achieve a better chip floor planning and power grid decoupling design, which is very important in mixed signal chips.
机译:本文研究了低功耗/高性能DSP VLSI系统的设计方法,重点是架构设计和映射。通过片上系统(SOC)集成,更高级的DSP组件和混合信号处理系统被集成在单个芯片上。结果,与映射高级DSP组件,满足功耗约束,保持信号质量等相关的设计挑战变得严峻。本文研究并提出了针对某些DSP组件应对这些挑战的设计原则。这些原则对其他类型的DSP组件也具有重要意义,可以用作实际设计中的一般指导。首先是使用分层方法和重定时技术来克服设计复杂性。例如,提出了一种an灭-重排序超前QRD-RLS自适应滤波器的设计方法,并推导了统一的表示方法。使用这种新颖的方法,可以用简单的过程设计这些过滤器的复杂流水线和映射。第二是使用计算约简来实现低功耗和小面积。在这个提出的示例中,通过近似自适应滤波,可以以更少的功耗和面积占用实现基于Givens旋转的QRD-RLS自适应滤波器。而且,这些近似滤波器的收敛速度几乎没有变化。第三是探索并行性,以同时获得低延迟和低功耗。为了证明这一点,提出了有限域乘法器的设计,其中通过并行性减少了等待时间,并且由于交换活动的减少,还减少了功耗。最后是使用信号统计信息来估计电网噪声以及架构级别的功耗。为此,补充了先前用于估计功耗的双比特类型(DBT)模型,并开发了用于估计电网噪声的新的简单模型。使用改进的DBT模型,可以在体系结构级别更准确地估计功耗。通过使用新开发的模型估算电网噪声,可以实现更好的芯片布局规划和电网去耦设计,这在混合信号芯片中非常重要。

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