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Analysis and design optimization of in-parallel haptic devices.

机译:并行触觉设备的分析和设计优化。

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摘要

The overall kinesthetic immersive experience in a haptic interactive virtual environment is the synthesis of the human user, the haptic user interface (HUI), and virtual environment (VE)---all of which playing critical roles. Our focus will be on the development of advanced HUIs for providing the users with sophisticated tactile or force feedback during interaction with virtual environments with innovative features including active and passive manipulation assists. Desirable features for high-performance HUIs include: human matched force capabilities, sizeable workspace, low inertia, high stiffness, low friction, back-drivability, near-zero backlash, and gravitational counterbalancing.;Parallel-architecture haptic devices offer significant advantages over serial-architecture counterparts in applications requiring high stiffness and high accuracy. To this end, many haptic devices have been created and deployed by modularly piecing together multiple serial-chain arms to form an in-parallel system. Furthermore, recent haptic device designs such as the Sensable's Phantom Premium line of haptic devices and Quanser's High Definition Haptic Device (HD)2 transfer the distal actuation to the base via a parallelogram/fourbar linkage in order to reduce the moving inertia in the system.;However, such design choices can affect the overall system performance which now depends both on the nature of the individual arms as well as the interactions. The multiple closed-kinematic chains constrains effective degree-of-freedom and require careful selection of type, number, location and actuation of the individual articulations (within the chain) completes the determination of the workspace, mobility, controllability, and overall performance of the system.;In this work, we build on the rich theoretical background of constrained articulated mechanical systems to provide a systematic framework for formulation of system-level performance from individual module characteristics. Specifically, we discuss: (i) development of pertinent symbolic equations; (ii) generalization to arbitrary architectures; and (iii) perform combined symbolic/numeric analyses, focusing on salient zeroth order (workspace), first order (manipulability), and second order (stiffness) kinematics performance measures. We demonstrated our studies using Sensable Phantom Premium line of haptic devices and Quanser's High Definition Haptic Device (HD)2. In particular, we highlight the effect of the added parallelogram sub-system to the overall system-level manipulability and stiffness measure.;Finally, we note that traditional performance analysis on haptic devices focuses solely on the device. However, haptic devices are typically employed in close coupling with a human user creating a need to include their characteristics in the design and analysis. We therefore examined the use of a musculoskeletal analysis framework to study the performance of haptic devices, extracted biomechanically relevant performance measures from the human user, and use this to tailor the ergonomics and regimen within a rehabilitation program.
机译:触觉交互式虚拟环境中的整体动觉沉浸式体验是人类用户,触觉用户界面(HUI)和虚拟环境(VE)的综合-所有这些都起着至关重要的作用。我们的重点将放在开发高级HUI上,以便在与虚拟环境交互期间为用户提供复杂的触觉或力反馈,并提供创新的功能,包括主动和被动操纵辅助。高性能HUI的理想功能包括:人为匹配的能力,较大的工作空间,低惯性,高刚度,低摩擦力,可逆驱动性,接近零的反冲力和重力平衡。并行体系结构触觉设备比串行设备具有明显的优势要求高刚度和高精度的应用中的结构匹配对象。为此,通过将多个串行链臂模块化拼接在一起以形成并行系统,已经创建并部署了许多触觉设备。此外,最近的触觉设备设计,例如Sensable的Phantom Premium系列触觉设备和Quanser的高清触觉设备(HD)2通过平行四边形/四杆连杆将远侧致动传递到基座,以减少系统中的移动惯性。但是,这种设计选择可能会影响整个系统的性能,而这现在取决于各个分支的性质以及相互作用。多个闭合运动链限制了有效的自由度,需要仔细选择(在链内)单个关节的类型,数量,位置和驱动方式,从而完成工作空间,活动性,可控性和整体性能的确定在这项工作中,我们基于受约束的铰接式机械系统的丰富理论背景,为从各个模块特性制定系统级性能提供了系统的框架。具体来说,我们讨论:(i)相关符号方程的发展; (ii)泛化为任意体系结构; (iii)进行符号/数值组合分析,重点是显着的零阶(工作空间),一阶(可操作性)和二阶(刚度)运动学性能指标。我们使用Sensable Phantom Premium系列触觉设备和Quanser的高清触觉设备(HD)2展示了我们的研究。特别是,我们重点介绍了添加的平行四边形子系统对整个系统级可操作性和刚度度量的影响。最后,我们注意到传统的触觉设备性能分析仅集中在设备上。然而,触觉设备通常与人类用户紧密结合使用,从而产生了在设计和分析中包括其特性的需求。因此,我们检查了使用肌肉骨骼分析框架来研究触觉设备的性能,从人类使用者中提取生物力学相关的性能指标,并以此来适应康复计划中的人体工程学和方案。

著录项

  • 作者

    Lee, Leng-Feng.;

  • 作者单位

    State University of New York at Buffalo.;

  • 授予单位 State University of New York at Buffalo.;
  • 学科 Engineering Mechanical.;Engineering Robotics.
  • 学位 Ph.D.
  • 年度 2011
  • 页码 242 p.
  • 总页数 242
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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