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Investigating the effect of texture on three-dimensional shape perception.

机译:研究纹理对三维形状感知的影响。

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摘要

A key objective in visualization research is to design and implement algorithms to effectively communicate scientific data so that the essential features of the data can be understood intuitively and accurately. In many disciplines, scientists need to make important decisions based on their interpretation of images of data. Examples of such fields include but are not limited to molecular biology, diagnostic medicine, forensics, and industrial inspection and manufacturing. The accurate perception of shape and surface details is crucial for correctly interpreting the images. A better understanding of how humans interpret pictorial cues in the images provides a key as to which cues are critical in veridical shape perception.; Previous research has shown that humans can perceive three-dimensional shape from two dimensional images using the pictorial cues present in the images. Shading is a pictorial cue that can be very effective in conveying three-dimensional shape. However, shading alone is not optimal for all purposes, since shading does not provide sufficient detail of local shape when the viewers zoom in on a part of the object. Studies have shown that using an appropriate texture can provide improved perception of the shape of an object.; In order to gain insights into human perception of three-dimensional shape from texture, this dissertation employs a series of human observer studies in which participants are shown an image on a computer monitor and asked to make a shape judgment. Specifically, the types and characteristics of texture patterns that facilitate or impede accurate shape perception are studied.; This thesis contributes to the field of visualization by providing insight into how to choose or define texture patterns not only to make pretty pictures, but pictures that facilitate better perception. Factors of texture patterns that affect three-dimensional shape perception of both surface curvature and shape discrimination are presented. This thesis also applies existing visual perception theory to applications in visualization and computer graphics.
机译:可视化研究的关键目标是设计和实施算法,以有效地传达科学数据,从而可以直观,准确地理解数据的基本特征。在许多学科中,科学家需要根据对数据图像的解释做出重要的决定。此类领域的示例包括但不限于分子生物学,诊断医学,法医学以及工业检查和制造。对形状和表面细节的准确感知对于正确解释图像至关重要。对人类如何理解图像中图像线索的更好理解为关键在于哪些线索对垂直形状感知至关重要。先前的研究表明,人类可以使用图像中显示的图像提示从二维图像中感知三维形状。阴影是一种图形提示,可以非常有效地传达三维形状。但是,仅阴影并不是对所有目的都是最佳的,因为当观看者放大对象的一部分时,阴影无法提供足够的局部形状细节。研究表明,使用适当的纹理可以改善对物体形状的感知。为了深入了解人类从纹理中对三维形状的感知,本文采用了一系列人类观察者研究,在这些研究中,将参与者的图像显示在计算机监视器上,并要求他们做出形状判断。具体地说,研究了促进或阻碍精确形状感知的纹理图案的类型和特征。本论文通过提供有关如何选择或定义纹理图案的见解,从而为可视化领域做出了贡献,不仅可以制作漂亮的图片,而且还可以提供有助于更好感知的图片。提出了影响表面曲率和形状辨别力的三维形状感知的纹理图案的因素。本文还将现有的视觉感知理论应用于可视化和计算机图形学中。

著录项

  • 作者

    Kim, Sunghee.;

  • 作者单位

    University of Minnesota.;

  • 授予单位 University of Minnesota.;
  • 学科 Computer Science.
  • 学位 Ph.D.
  • 年度 2004
  • 页码 129 p.
  • 总页数 129
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 自动化技术、计算机技术;
  • 关键词

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