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Esse Livingston and Her Dolls: A mid-life journey of creativity, ritual, and play.

机译:埃斯·利文斯顿(Esse Livingston)和她的玩偶(Ells Dolls):创造,仪式和娱乐的中年之旅。

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摘要

Artists have long invoked the Muses through prayer, active imagination, dreams, memory, and reverie, windows through which unconscious material becomes conscious in the creative process. This dissertation explores both the imaginal and the theoretical domains that constitute a production dissertation. This dissertation consists of two parts: Esse Livingston and Her Dolls, a novel; and "A Midlife Journey of Creativity, Ritual, and Play," a theoretical examination of themes implicit in the novel. The protagonist, Esse Livingston, wakes from a dream that predicts the date of her death, a revelation that begins her spiritual journey. The theoretical section that follows provides an in-depth discussion of the following themes: creativity, ritual, play, and story.;Jung's ideas are predominant in this discussion of the creative process and most specifically of creativity itself, the first theme addressed in the theoretical section. Of particular interest is his discussion of psychological and visionary art, his mistrust of the anima figure who values his mandalas as art, and his dislike of fragmented modern art.;Ritual is the second theme addressed. The novel unconsciously follows the steps inherent in "rites of passage" outlined by anthropologist Arnold Van Gennep within the archetype of "the hero's journey" by mythologist Joseph Campbell. The underlying ritual of the novel, Esse's journey into death and her return, embodies a mimetic action of the hero's and the heroine's inevitable journey toward wholeness. Midlife seems an appropriate time for such a journey because, as Jung notes, it is a time of spiritual and psychological growth, possibly the last chance to reconnect with unconscious goals. Play, then, is treated as the most imaginal process engaged by the hero and heroine to establish this crucial reconnection, particularly as play occurs in the liminal space between real and pretend. Such is the importance of the archetypal role of dolls in the lives of children and adults.;The final theme is explored in the last chapter of the theoretical section of the dissertation: telling one's story, the necessary gift which completes the journey and is bestowed on the community when the hero or heroine returns.
机译:长期以来,艺术家通过祈祷,积极的想象力,梦想,记忆和遐想,以及无意识的材料在创作过程中变得有意识的窗户来唤起缪斯女神的灵感。本文探讨了构成生产论文的想象领域和理论领域。本文由两部分组成:埃斯·利文斯顿和小说《她的娃娃》。和“关于创造力,仪式和娱乐的中年之旅”,对小说中隐含主题的理论考察。主角埃斯·利文斯顿(Esse Livingston)从梦dream以求的梦中醒来,梦境预示了她的去世日期。接下来的理论部分对以下主题进行了深入的讨论:创造力,仪式,游戏和故事。荣格的思想在对创造过程的讨论中占主导地位,尤其是在关于创造力本身的讨论中,理论部分。特别令人感兴趣的是他对心理学和有远见的艺术的讨论,他对把自己的曼荼罗视为艺术的动画人物的不信任,以及他对破碎的现代艺术的厌恶。仪式是第二个主题。这部小说不自觉地遵循了人类学家阿诺德·范·甘纳普(Arnold Van Gennep)在神话学家约瑟夫·坎贝尔(Joseph Campbell)的“英雄之旅”原型中概述的“通行仪式”中固有的步骤。小说的基本仪式,即埃塞(Esse)的死亡之旅和她的回归,体现了主人公和女主人公不可避免地走向整体的模仿行动。中年似乎是这段旅程的合适时间,因为正如Jung所言,这是精神和心理成长的时期,可能是与潜意识目标重新联系的最后机会。因此,游戏被视为英雄和女主人公建立这种至关重要的联系的最想象的过程,尤其是当游戏发生在真实和假装之间的界限空间中时。这就是玩偶在儿童和成人生活中的原型角色的重要性。在论文理论部分的最后一章中探讨了最后一个主题:讲述一个人的故事,完成旅程并获得的必要礼物。当英雄或女英雄返回时在社区上。

著录项

  • 作者

    Kennedy, Donna.;

  • 作者单位

    Pacifica Graduate Institute.;

  • 授予单位 Pacifica Graduate Institute.;
  • 学科 Literature American.;Psychology Clinical.
  • 学位 Ph.D.
  • 年度 2005
  • 页码 395 p.
  • 总页数 395
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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