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Musical interface technology: Multimodal control of multidimensional parameter spaces for electroacoustic music performance.

机译:音乐接口技术:多维参数空间的多模式控制,用于电声音乐表演。

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摘要

This dissertation studies the art and technology of performing music with digital computers. The primary aim of this research is to construct a theoretical framework that enlightens the approach to designing, implementing, evaluating, and iteratively refining new families of digital musical instruments for the real-time expressive control of digital signal processing algorithms. The core of this framework, the Musical Interface Technology Design Space, MITDS, is revealed in chapter four. It is specifically focused on the design of tools that facilitate enhanced performance techniques through the use of multimodal human-computer interfaces in conjunction with algorithmic generation and processing of sound. Musical interface technology is a broad field that encompasses both technological and artistic areas, such as sensor electronics, human-computer interaction, digital signal processing, and software engineering, alongside music performance, composition, and theory. It also involves disciplines such as psychology, ergonomics, physiology, and human cognition and behavior. The first section (chapters 1-2) of this dissertation covers the history of technological developments in the field of computer music, with attention to the human-computer interfaces and what effects they have had on music composition and performance. The second section (chapters 3-4) develops the foundation of a theoretical framework for developing new digital instruments, focusing on both philosophical and pragmatic concepts within musical, technological, and humanistic areas that can be used to guide and inform future directions for research in the field. The third section (chapter 5) incorporates the author's own digital musical instruments, describes their implementations and performance techniques in detail, and uses them as examples to clarify and understand the theoretical framework previously introduced. Finally, the conclusion includes a brief review of the research and developments of new musical interface technologies, the exploration of new performance techniques they bring about, and the teachings and lessons learned during this evolutionary journey into a modern perspective on one of mankind's oldest forms of art - music.
机译:本文研究了用数字计算机进行音乐演奏的艺术和技术。这项研究的主要目的是建立一个理论框架,该框架为数字信号处理算法的实时表达控制设计,实现,评估和迭代完善新的数字乐器系列提供启发。第四章介绍了该框架的核心,即音乐接口技术设计空间MITDS。它特别专注于工具的设计,这些工具通过使用多模式人机界面以及算法生成和声音处理来促进增强的性能技术。音乐接口技术是一个广阔的领域,涵盖了技术和艺术领域,例如传感器电子设备,人机交互,数字信号处理和软件工程,以及音乐演奏,作曲和理论。它还涉及心理学,人体工学,生理学以及人类认知和行为等学科。本文的第一部分(第1-2章)介绍了计算机音乐领域的技术发展历史,着重介绍了人机界面及其对音乐创作和演奏的影响。第二部分(第3-4章)为开发新的数字乐器奠定了理论框架的基础,着重于音乐,技术和人文领域的哲学和实用概念,可用于指导和指导未来的研究方向。场。第三部分(第5章)结合了作者自己的数字乐器,详细描述了它们的实现和演奏技术,并以它们为例来阐明和理解先前介绍的理论框架。最后,结论包括对新音乐接口技术的研究,开发,它们带来的新演奏技术的探索的简要回顾,以及在这种进化过程中以人类最古老的形式之一的现代观点所学到的教与学。艺术-音乐。

著录项

  • 作者

    Overholt, Daniel James.;

  • 作者单位

    University of California, Santa Barbara.;

  • 授予单位 University of California, Santa Barbara.;
  • 学科 Engineering Electronics and Electrical.;Computer Science.;Music.
  • 学位 Ph.D.
  • 年度 2007
  • 页码 334 p.
  • 总页数 334
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

  • 入库时间 2022-08-17 11:40:02

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