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McLiflet: Multiple Cameras for Light Field Live with Thousands of Lenslets

机译:McLiflet:具有成千上万个小透镜的多光场实时摄像机

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We have proposed a 3D live video system named LIFLET which stands for Light Field Live with Thousands of Lenslets. It is a computer graphics system based on the optical system of integral photography. It captures a dynamic 3D scene with a camera through an array of lenslets and synthesizes arbitrary views of the scene in real time. Though synthetic views are highly photo-realistic, their quality is limited by the configuration of the optical system and the number of pixels of the camera. This limitation has not been well discussed in our prior works. The contributions of this paper are as follows. First, we introduce a theoretical analysis based on geometrical optics for formulating the upper limit of spatial frequency captured by the system. Second, we propose a system which uses a combination of an array of lenslets and multiple cameras based on that theoretical analysis. We call it McLiflet since it is a multiple-camera version of LIFLET. The proposed system significantly improves the quality of synthetic views compared with the prior version which uses only one camera. This result confirms our theoretical analysis.
机译:我们已经提出了一个名为LIFLET的3D实时视频系统,该系统代表“带有数千个小透镜的光场实时”。它是基于整体摄影光学系统的计算机图形系统。它使用摄像机通过小透镜阵列捕获动态3D场景,并实时合成场景的任意视图。尽管合成视图具有很高的真实感,但其质量受到光学系统配置和照相机像素数量的限制。我们在先的工作没有很好地讨论此限制。本文的贡献如下。首先,我们介绍一种基于几何光学的理论分析,用于制定系统捕获的空间频率的上限。其次,基于该理论分析,我们提出一种系统,该系统将小透镜阵列和多个相机组合使用。我们将其称为McLiflet,因为它是LIFLET的多相机版本。与仅使用一个摄像头的先前版本相比,该系统大大提高了合成视图的质量。这一结果证实了我们的理论分析。

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