首页> 外文会议>Proceedings of the Twenty-First International Florida Artificial Intelligence Research Society Conference(FLAIRS 21) >German Girls Are Goofy.An Investigation into the Knowledge Deficiencies of Digital Games that Are Designed for Learning
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German Girls Are Goofy.An Investigation into the Knowledge Deficiencies of Digital Games that Are Designed for Learning

机译:德国女孩愚蠢。专为学习设计的数字游戏知识不足的调查

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摘要

Digital games seem to have enormous educational potential. But something goes wrong. Although the field of digital games is booming, games that are designed with an educational purpose in mind have a large variety of deficiencies. The treatment of knowledge in games is a decisive factor. There is an obvious difficulty of balancing the virtual vs. the real-a phenomenon in games that is not yet well-understood. The paper demonstrates how knowledge in games may be properly used as knowledge-a step towards learning effects.
机译:数字游戏似乎具有巨大的教育潜力。但是出了点问题。尽管数字游戏领域正在蓬勃发展,但出于教育目的而设计的游戏仍存在许多缺陷。游戏知识的处理是决定性因素。在游戏中,要平衡虚拟与真实现象存在明显的困难,但这尚未得到很好的理解。本文演示了如何将游戏中的知识适当地用作知识,这是迈向学习效果的一步。

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