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Virtual Car Sound Environment for Interactive, Real-time Sound Quality Evaluation

机译:虚拟汽车声音环境,用于交互式,实时声音质量评估

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摘要

The pressure on development cycles in the automotive industry forces acoustical engineers tocreate awareness of sound quality in the early stages of development, perhaps even before aphysical prototype is available. Currently, designers have few tools to help them listen to their"virtual" models.For the design of a synthesis platform of in-vehicle binaural sound, the sound should be modeledwith almost identical sound quality perception. A concept is presented where the total sound of avehicle is split in a number of signal components, each with its own sound characteristics. Thesecharacteristics are described in a signal model that allows the analysis of an existing sound into alimited number of signal components: orders, frequency spectra, time envelopes and timerecordings.The introduction of this sound synthesis concept in a hybrid model consisting of networks oftransfer paths, force inputs and noise sources will allow the evaluation of the impact of changesto structural components on the sound quality of in-vehicle sound.This publication will report on the tools and some validation cases of these Sound QualityEquivalent Models.
机译:汽车行业发展周期的压力迫使声学工程师不得不 在开发的早期阶段,甚至在开发之前就建立对声音质量的意识 可以提供物理原型。当前,设计师很少有工具可以帮助他们聆听他们的声音。 “虚拟”模型。 为了设计车载双耳声音的综合平台,应该对声音进行建模 具有几乎相同的音质感知提出了一个概念,其中 车辆分为许多信号分量,每个信号分量都有自己的声音特征。这些 信号模型中描述了这些特征,该模型允许将现有声音分析为 信号分量数量有限:订单,频谱,时域和时间 录音。 这种声音综合概念在由以下网络组成的混合模型中的引入: 传递路径,力输入和噪声源将允许评估变化的影响 结构成分对车内声音的音质影响。 该出版物将报告这些声音质量的工具和一些验证案例 等效模型。

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