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From the perspective of editing design to explore design modes of interactive e-books

机译:从编辑设计的角度探索交互式电子书的设计模式

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With the digitization of information, planar (graphics) editing design systems have also began to emphasize interactive and innovative design. Therefore, interactive e-books have begun to be produced through Graphical User Interface in editorial design. In this study, the WIRED e-books were taken as the research sample. Then, the three aspects (form, function and behavior) were analyzed through the theory of Design Core. Furthermore, the design modes of interactive e-books are investigated from the viewpoint of editing design. Regarding research methods, the visual effects of WIRED e-book editing design and interactive design were analyzed and explored through the method of content analysis. Finally, the investigated results in this study are provided to the designer engaged in the design-mode method related to interactive e-books. In addition, the editing design and interactive design of the WIRED electronic books are analyzed. There are three focuses to this study: (1) The relationship between design elements and interactive design function was investigated during editing design. (2) Through the foreign case of WIRED interactive e-books and the theory of Design Core, the design thinking, interactive function and user behavior of form, function and behavior of e-books were investigated. (3) A number of design modes of interactive e-books were investigated The results of this study are expected to provide reference for interactive e-book design models and applications for enterprises, publishers, designers and school teaching.
机译:随着信息的数字化,平面(图形)编辑设计系统也开始强调交互式和创新设计。因此,交互式的电子书已经开始通过编辑设计中的图形用户界面制作。在本研究中,以有线电子书作为研究样本。然后,通过设计核心理论对三个方面(形式,功能和行为)进行了分析。此外,从编辑设计的角度研究了交互式电子书的设计模式。在研究方法上,通过内容分析的方法对有线电子书编辑设计和交互设计的视觉效果进行了分析和探索。最后,本研究的研究结果提供给从事与交互式电子书相关的设计模式方法的设计人员。此外,还对WIRED电子书的编辑设计和交互设计进行了分析。这项研究有三个重点:(1)在编辑设计期间研究了设计元素与交互式设计功能之间的关系。 (2)通过WIRED交互式电子书的国外案例和Design Core理论,研究了电子书的形式,功能和行为的设计思想,交互功能和用户行为。 (3)对交互式电子书的多种设计模式进行了研究,研究结果有望为企业,出版商,设计师和学校教学提供交互式电子书设计模型及应用参考。

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