【24h】

UAS MISSION PATH PLANNING SYSTEM (MPPS) USING HYBRID-GAME COUPLED TO MULTI-OBJECTIVE OPTIMISER

机译:基于混合目标的多目标优化的UAS任务路径规划系统(MPPS)

获取原文
获取原文并翻译 | 示例

摘要

This paper presents the application of advanced optimization techniques to Unmanned Aerial Systems (UAS) Mission Path Planning System (MPPS) using Multi-Objective Evolutionary Algorithms (MOEAs). Two types of multi-objective optimizers are compared; the MOEA Non-dominated Sorting Genetic Algorithms II (NSGA-II) and a Hybrid Game strategy are implemented to produce a set of optimal collision-free trajectories in three-dimensional environment. The resulting trajectories on a three-dimension terrain are collision-free and are represented by using Bezier spline curves from start position to target and then target to start position or different position with altitude constraints. The efficiency of the two optimization methods is compared in terms of computational cost and design quality. Numerical results show the benefits of adding a Hybrid-Game strategy to a MOEA and for a MPPS.
机译:本文介绍了使用多目标进化算法(MOEA)的高级优化技术在无人机系统(UAS)任务路径计划系统(MPPS)中的应用。比较了两种类型的多目标优化器: MOEA非支配排序遗传算法II(NSGA-II)和混合博弈策略得以实现,从而在三维环境中生成了一组最佳的无碰撞轨迹。三维地形上的最终轨迹是无碰撞的,并使用Bezier样条曲线从起始位置到目标,再从目标位置到起始位置或受高度限制的其他位置来表示。在计算成本和设计质量方面比较了两种优化方法的效率。数值结果表明将混合游戏策略添加到MOEA和MPPS的好处。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号