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Play with Emotional Characters: Improving User Emotional Experience by A Data-driven Approach in VR Volleyball Games

机译:用情感角色发挥作用:通过在VR排球比赛中提高数据驱动方法的用户情感体验

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In real-world volleyball games, players are generally aware of the emotions of other players as they can observe facial expressions, body behaviors, etc., which evokes a rich emotional experience. However, most of the VR volleyball games mainly concentrate on modeling the game playing, rather than supporting an emotional experience. We introduce a data-driven framework to enhance the user’s emotional experience and engagement by building emotional virtual characters in VR volleyball games. This framework enables virtual characters to arouse emotions according to the game state and express emotions through facial expressions. Evaluation results demonstrate our framework has benefits to enhance user’s emotional experience and engagement.
机译:在真实的排球比赛中,玩家通常意识到其他球员的情绪,因为他们可以观察面部表情,身体行为等,这唤起了丰富的情感体验。 然而,大多数VR排球游戏主要集中在造型的游戏中,而不是支持情感体验。 我们介绍了一种数据驱动的框架,以增强用户的情感体验和通过在VR排球比赛中建立情绪虚拟角色的参与。 此框架使虚拟字符能够根据游戏状态引起情绪,并通过面部表情表达情绪。 评估结果表明我们的框架有利于提高用户的情感经验和参与。

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