首页> 外文会议>International Workshop on Combinatorial Algorithms >Incidence Coloring Game and Arboricity of Graphs
【24h】

Incidence Coloring Game and Arboricity of Graphs

机译:发病率着色游戏和图形的树突

获取原文

摘要

An incidence of a graph G is a pair (v, e) where v is a vertex of G and e an edge incident to v. Two incidences (v, e) and (w, f) are adjacent whenever v = w, or e = f, or vw = e or f. The incidence coloring game [S.D. Andres, The incidence game chromatic number, Discrete Appl. Math. 157 (2009), 1980-1987] is a variation of the ordinary coloring game where the two players, Alice and Bob, alternately color the incidences of a graph, using a given number of colors, in such a way that adjacent incidences get distinct colors. If the whole graph is colored then Alice wins the game otherwise Bob wins the game. The incidence game chromatic number i_g(G) of a graph G is the minimum number of colors for which Alice has a winning strategy when playing the incidence coloring game on G. Andres proved that i_g(G) ≤ 2Δ(G) + 4k ? 2 for every k-degenerate graph G.We show in this paper that i_g(G) ≤ [(3Δ(G)?a(G))/2)]+8a(G)?2 for every graph G, where a(G) stands for the arboricity of G, thus improving the bound given by Andres since a(G) ≤ k for every k-degenerate graph G. Since there exists graphs with i_g(G) ≥ [(3Δ(G))/2], the multiplicative constant of our bound is best possible.
机译:图G的发生率是一对(v,e),其中V是g的顶点,并且e的边缘入射到v。只要v = w,或者,两个发条(v,e)和(w,f)邻近。 e = f,或vw = e或f。发病率着色游戏[S.D. andres,发病率游戏彩色数字,离散应用。数学。 157(2009),1980-1987]是普通着色游戏的变体,其中两个玩家,Alice和Bob,使用给定数量的颜色交替地颜色绘制图形的发夹,以这样的方式,即相邻的事件变得截然不同颜色。如果整个图表着色,那么Alice赢得了游戏,否则鲍勃赢得了游戏。图G的发病率游戏彩色数量I_G(g)是在G. Andres上播放发射着色游戏时,Alice在播放率着色游戏时的最小颜色数量证明了I_G(g)≤2δ(g)+ 4k? 2对于每个K-退化的图表G.We显示在本文中,I_G(g)≤[(3Δ(g)α)] + 8a(g)α2)]每个图g,其中一个(g)代表G的树突,从而改善Andres给出的andres给出的束,因为每个k脱象G的(g)≤k.由于存在I_g(g)≥[(3δ(g))/ 2,我们界限的乘法常数是最好的。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号