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TwinSpace: an Infrastructure for Cross-Reality Team Spaces

机译:twinspace:交叉现实团队空间的基础设施

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We introduce TwinSpace, a flexible software infrastructure for combining interactive workspaces and collaborative virtual worlds. Its design is grounded in the need to support deep connectivity and flexible mappings between virtual and real spaces to effectively support collaboration. This is achieved through a robust connectivity layer linking heterogeneous collections of physical and virtual devices and services, and a centralized service to manage and control mappings between physical and virtual. In this paper we motivate and present the architecture of TwinSpace, discuss our experiences and lessons learned in building a generic framework for collaborative cross-reality, and illustrate the architecture using two implemented examples that highlight its flexibility and range, and its support for rapid prototyping.
机译:我们介绍双胞胎空间,灵活的软件基础架构,用于组合交互式工作空间和协作虚拟世界。它的设计基于需要支持虚拟和实际空间之间的深度连接和灵活的映射,以有效地支持协作。这是通过链接异构的物理和虚拟设备和服务的鲁棒连接层来实现的,以及用于管理和控制物理和虚拟之间的映射的集中服务。在本文中,我们激励并呈现TwinsPace的体系结构,讨论我们在构建合作交叉现实的通用框架时学到的经验和经验教训,并使用两个实施的示例来说明架构,突出其灵活性和范围,以及其对快速原型设计的支持。

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