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TwinSpace: an Infrastructure for Cross-Reality Team Spaces

机译:TwinSpace:跨现实团队空间的基础架构

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We introduce TwinSpace, a flexible software infrastructure for combining interactive workspaces and collaborative virtual worlds. Its design is grounded in the need to support deep connectivity and flexible mappings between virtual and real spaces to effectively support collaboration. This is achieved through a robust connectivity layer linking heterogeneous collections of physical and virtual devices and services, and a centralized service to manage and control mappings between physical and virtual. In this paper we motivate and present the architecture of TwinSpace, discuss our experiences and lessons learned in building a generic framework for collaborative cross-reality, and illustrate the architecture using two implemented examples that highlight its flexibility and range, and its support for rapid prototyping.
机译:我们介绍TwinSpace,这是一种灵活的软件基础结构,用于将交互式工作区和协作虚拟世界结合在一起。其设计基于支持虚拟和真实空间之间的深度连接和灵活映射以有效支持协作的需求。这是通过将物理和虚拟设备与服务的异构集合链接在一起的强大连接层,以及用于管理和控制物理与虚拟之间的映射的集中式服务来实现的。在本文中,我们激励并介绍了TwinSpace的体系结构,讨论了我们在构建协作式跨现实通用框架中的经验教训,并使用两个已实现的示例来说明该体系结构,这些示例突出了其灵活性和范围以及对快速原型的支持。 。

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