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Managing User Experience - Managing Change

机译:管理用户体验 - 管理更改

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摘要

Interactive products with innovative user interfaces are being designed while the user interfaces of existing products are being improved. The changes in user interfaces are being prompted by the need to design products that are useful, usable and appealing for an enchanting user experience to the people using the products. It is harmoniously agreed within the user experience domain that a change in the user interface of a product consequently affects the user experience of the people who use the product. Furthermore, user experience practitioners and academics acknowledge that user experience evolves over time. Paradoxically, there is lack of strategies for managing user experience as it evolves, or when a new user interface is introduced. Change in user experience is a process that needs to be managed for a positive user experience to be attained. Literature is awash with models aimed at guiding and managing change implementation. On the contrary, most of the change management models are aimed at managing change in organizations while neglecting managing the user experience of the people to which change is introduced. At the time of writing this paper, no evidence was found of an existing model aimed at managing user experience, both in theory and practice. Following the aforementioned premise, the purpose of this paper is to propose theoretical requirements for managing user experience of the people using interactive products. The paper commences with a conceptual background synthesis of related domain components required for managing user experience. Thereafter, the requirements for managing user experience are determined. After-which the requirements are presented in a User Experience Management Requirements (UXMR) framework. The paper culminates with proposed future work.
机译:正在设计具有创新的用户界面的交互式产品,而现有产品的用户界面正在提高。通过需要设计对使用产品的人员迷人的用户体验有用,可用和吸引人的产品,提示用户界面的更改。在用户体验域中,它在用户体验域中和谐地区的用户界面的变化会影响使用该产品的人员的用户体验。此外,用户体验从业者和学者承认用户体验随着时间的推移而发展。矛盾的是,在演变时缺乏管理用户体验的策略,或者介绍了新的用户界面时。用户体验的变化是需要管理要达到积极的用户体验的过程。文学是令人敬畏的模型,旨在指导和管理变更实施。相反,大多数变更管理模式旨在管理组织的变化,同时忽略管理更改的人的用户体验。在撰写本文时,没有发现旨在管理用户体验的现有模型,这无论是在理论和实践中都没有。在上述前提之后,本文的目的是提出使用互动产品管理用户体验的理论要求。本文开始概念背景合成管理用户体验所需的相关域组件。此后,确定用于管理用户体验的要求。之后,在用户体验管理要求(UXMR)框架中提出了这些要求。本文与拟议的未来工作有终禁。

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