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Shape and Stiffness Sensation Feedback with Electro-Tactile and Pseudo-Force Presentation When Grasping a Virtual Object

机译:在抓住虚拟物体时,带有电触觉和伪力呈现的形状和刚度感应反馈

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We developed a 3D virtual reality system with electro-tactile and pseudo force stimulation for presenting sensation of shape and stiffness of an object to the tips of thumb and index finger. Our system comprises two fingertip gloves and a finger-motion capture device. Each glove provides a shape sensation via an electrode array of the electro-tactile display and pseudo-force sensation via asymmetric vibration of a DC motor. In our demo experience, participants can grasp a 3D virtual object and perceive both tactile feedback on the fingertips and visual feedback of rigid or deformable shape of the objects showing on the monitor. Our previous study confirmed that the initial vibration amplitude, which represents the reaction force when the thumb and the index finger initially contact the surface of an object, effects to the intensity of stiffness perception. In the demo, we design several kinds of initial vibration amplitude, shape, and shape deformation for different perception of shape and stiffness.
机译:我们开发了一种带有电触觉和伪力刺激的3D虚拟现实系统,用于将物体的形状和刚度的感觉呈现给拇指和食指的尖端。我们的系统包括两个指尖手套和手指运动捕获装置。每个手套通过电极阵列的电极阵列通过直流电动机的不对称振动提供电极阵列和伪力感。在我们的演示体验中,参与者可以掌握3D虚拟物体,并在触觉上察觉,以及在显示器上显示的物体的刚性或可变形形状的刚性或可变形形状的视觉反馈。我们以前的研究证实,当拇指和食指最初接触物体表面时,初始振动幅度表示反作用力,效果对刚度感知的强度。在演示中,我们设计了几种初始振动幅度,形状和形状变形,以不同的形状和刚度感。

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