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Validity of Virtual Reality Training for Motor Skill Development in a Serious Game

机译:在严肃游戏中的运动技能发展虚拟现实培训的有效性

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Accurate simulation within virtual environments is a prerequisite of using these environments for training tasks. This accuracy has been shown to be a function of the fidelity in many senses. Virtual Reality (VR) has been used to aid in numerous training tasks through the implementation of pedagogical processes via the medium of serious games. This paper considers a complex motor task and whether VR is able to be used as a training environment for this task. Additionally we consider whether augmented virtuality improves task performance. The task being analysed is participant ability in a clay pigeon shooting simulator. Specifically, we evaluate if the type of training being presented influences the performance of participants in this task. VR affords the ability to provide supplementary information which is not typically available in a real-world equivalency. This paper presents a between-subjects repeated measures experiment to identify if the type of training being presented influences performance measures in the motor task. Clay pigeon shooting is considered to be a difficult sport as it requires depth-perception, lead calculation and accurate timing from the shooter. This paper shows that different types of training presented to a participant (N=31) can influence their performance in this task, and that this skill development propagates into future repeated measures. It is also shown that training for this type of task, which is frame-critical, can be deployed with success into the safer environment of VR.
机译:虚拟环境中的准确模拟是使用这些环境进行培训任务的先决条件。这种准确性已被证明是许多感官的保真度​​的函数。虚拟现实(VR)已被用于通过通过严重游戏的媒体实施教学过程来帮助众多培训任务。本文考虑了复杂的电机任务,是否能够将VR用作此任务的培训环境。此外,我们考虑增强虚拟性是否提高了任务性能。正在分析的任务是粘性鸽子射击模拟器的参与能力。具体而言,我们评估所呈现的培训类型是否会影响参与者在此任务中的表现。 VR提供能够提供辅助信息,这些信息通常不能以现实世界等效。本文介绍了受试者之间的重复措施实验,以确定所呈现的培训类型是否会影响电机任务中的性能措施。粘土拍摄被认为是一项艰难的运动,因为它需要深度感知,铅计算和射手准确的时机。本文表明,呈现给参与者(n = 31)的不同类型的培训可以影响他们在这项任务中的表现,并且这种技能发展宣传到未来的重复措施。还显示出于这种类型任务的训练,它可以成功地部署到VR的更安全环境中。

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