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Accommodating Stealth Assessment in Serious Games: Towards Developing a Generic Tool

机译:在严肃的游戏中容纳隐身评估:致力于开发通用工具

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Stealth assessment derives the progression of learning in an unobtrusive way from observed gameplay captured in log files. To this end, it uses machine learning technologies to provide probabilistic reasoning over established latent competency variable models. Now that video games are increasingly being used for training and learning purposes, stealth assessment could provide an excellent means of monitoring learning progress without the need for explicit testing. However, applying stealth assessment is a complex and laborious process. This paper analyses the limitations of stealth assessment and conceptualizes the requirements for developing a generic tool that could overcome its barriers and accommodate its practical application. Hence, a framework is presented describing its user and functional requirements. The proposed generic solution could open up the wider uptake of stealth assessment in serious games.
机译:隐身评估从观察到的日志文件中捕获的游戏玩法源于一种不引人注目的方式,从观察到的游戏中获得学习的进展。为此,它使用机器学习技术来提供概率的推理,而不是已建立的潜在能力变量模型。现在,视频游戏越来越多地用于培训和学习目的,隐身评估可以提供出色的监测学习进步的手段,而无需明确测试。但是,申请隐形评估是一个复杂和费力的过程。本文分析了隐形评估的局限性,并概念化开发普通工具的要求,这些工具可以克服其障碍,适应其实际应用。因此,提出了一种描述其用户和功能要求的框架。拟议的通用解决方案可以在严重游戏中打造更广泛的隐形评估。

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