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An End-to-end Approach for Learning and Generating Complex Robot Motions from Demonstration

机译:从演示学习和生成复杂机器人运动的端到端方法

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This paper proposes an end-to-end framework that can learn and decompose complex movements provided by a human demonstrator and generate new complex motions. Our approach analyzes the demonstration by the human expert and uses geometric criteria to decompose the observed movement into segments that are stored as dynamic movement primitives (DMPs) in a library. Then, given a new environment configuration, our system autonomously composes different motion primitives to construct an optimized trajectory that meets the constraints imposed by the new environment. Our system is therefore able to construct new DMPs to execute complex motions in environments that differ from the one where the original motions were taught. Our approach is also compatible with existing run-time obstacle avoidance approaches. We illustrate the application of our approach both in simulation and with a Baxter robot.
机译:本文提出了端到端的框架,可以学习和分解人类示范提供的复杂运动并产生新的复杂运动。我们的方法分析了人类专家的演示,并使用几何标准将观察到的移动分解为存储在库中的动态移动基元(DMP)的段中。然后,给定新的环境配置,我们的系统自动撰写不同的运动原语以构造一个优化的轨迹,符合新环境所强加的约束。因此,我们的系统能够构建新的DMP,以在从教导原始运动的环境中执行复杂的运动。我们的方法也与现有的运行时间避免方法兼容。我们说明了我们在模拟和Baxter Robot中的方法的应用。

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