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Bringing Empathy into Play: On the Effects of Empathy in Violent and Nonviolent Video Games

机译:将同情融入游戏:关于同理心在暴力和非暴力视频游戏的影响

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While violent media has adverse effects on cognition, emotion and behavior, prosocial content promotes these variables in a prosocial way. Greater individual levels of empathy as well as increasing the level of empathy in media content typically foster prosocial behavior and reduce aggression. Two experiments replicated game content findings, and also showed that inducing empathy prior to a video game had a positive influence on behavior. However, under certain circumstances, inducing empathy before playing a violent video game may even have negative effects on behavior. As empathy is a common tool in prevention programs, the implications of these findings are discussed.
机译:虽然暴力媒体对认知,情感和行为产生不利影响,但是口语内容以女性化方式促进这些变量。更大的同情水平以及增加媒体内容中的同理心水平通常促进女性行为并减少侵略。两项实验复制了游戏内容调查结果,并显示出在视频游戏之前诱导同理心对行为产生积极影响。然而,在某些情况下,在玩暴力视频游戏之前诱导同理心甚至可能对行为产生负面影响。由于同理心是预防计划的常见工具,讨论了这些发现的影响。

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