首页> 外文会议>International Conference on Cyberworlds >Interactive Exploration System: A User-Centered Interaction Approach in Semantics Visualizations
【24h】

Interactive Exploration System: A User-Centered Interaction Approach in Semantics Visualizations

机译:交互式探索系统:语义可视化中的用户中心交互方法

获取原文

摘要

Nowadays a wide range of input devices are available to users of technical systems. Especially modern alternative interaction devices, which are known from game consoles etc., provide a more natural way of interaction. In parallel to that the research on visualization of large amount of data advances very quickly. This research was also influenced by the semantic web and the idea of storing data in a structured and linked form. The semantically annotated data gains more and more importance in information acquisition processes. Especially the Linked Open Data (LOD) format already experienced a huge growth. However, the user-interfaces of web-applications mostly do not reflect the added value of semantics data. This paper describes the conceptual design and implementation of an Interactive Exploration System that offers a user-centered graphical environment of web-based knowledge repositories, to support and optimize explorative learning, and the integration of a taxonomy-based approach to enable the use of more natural interaction metaphors, as they are possible with modern devices like Wii Mote or Microsoft Kinect. Therefore we introduce a different classification for interaction devices, and current approaches for supporting the added values in semantics visualizations. Furthermore, we describe the concept of our IES, including a strategy to organize and structure today's existing input devices, and a semantics exploration system driven by user-experience. We conclude the paper with a description of the implementation of the IES and an application scenario.
机译:如今,技术系统的用户可以使用各种输入设备。特别是现代替代交互设备,从游戏机等中已知,提供了更自然的交互方式。与此同时,研究大量数据的可视化非常快速地前进。该研究也受到语义Web的影响以及以结构化和链接形式存储数据的想法。在信息获取过程中,语义注释数据越来越重要。特别是链接的开放数据(LOD)格式已经经历了巨大的增长。但是,Web应用程序的用户界面主要不反映语义数据的附加值。本文介绍了一个互动探索系统的概念设计和实现,提供了一个以用户为基础的知识库的图形环境,支持和优化探索性学习,以及基于分类的方法的集成,使得更多使用更多自然互动隐喻,因为它们是可能的现代设备,如Wii Mote或Microsoft Kinect。因此,我们对交互设备引入不同的分类,以及用于支持语义可视化中添加值的当前方法。此外,我们描述了我们的IES的概念,包括组织和结构的现有输入设备的策略,以及由用户体验驱动的语义探索系统。我们将本文与IE的实施和应用程序的实施说明结束。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号