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Progressive resolution coding of hyperspectral imagery featuring region of interest access

机译:高光谱图像的渐进分辨率编码,具有兴趣区域的区域

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We propose resolution progressive Three-Dimensional Set Partitioned Embedded bloCK (3D-SPECK), an embedded wavelet based algorithm for hyperspectral image compression. The proposed algorithm also supports random Region-Of-Interest (ROI) access. For a hyperspectral image sequence, integer wavelet transform is applied on all three dimensions. The transformed image sequence exhibits a hierarchical pyramidal structure. Each subband is treated as a code block. The algorithm encodes each code block separately to generate embedded sub-bitstream. The sub-bitstream for each subband is SNR progressive, and for the whole sequence, the overall bitstream is resolution progressive. Rate is allocated amongst the sub-bitstreams produced for each block. We always have the full number of bits possible devoted to that given scale, and only partial decoding is needed for the lower than full scales. The overall bitstream can serve the lossy-to-lossless hyperspectral image compression. Applying resolution scalable 3D-SPECK independently on each 3D tree can generate embedded bitstream to support random ROI access. Given the ROI, the algorithm can identify ROI and reconstruct only the ROI. The identification of ROI is done at the decoder side. Therefore, we only need to encode one embedded bitstream at the encoder side, and different users at the decoder side or the transmission end could decide their own different regions of interest and access or decode them. The structure of hyperspectral images reveals spectral responses that would seem ideal candidates for compression by 3D-SPECK. Results show that the proposed algorithm has excellent performance on hyperspectral image compression.
机译:我们提出解决方案逐行三维集分区嵌入式嵌入式块(3D-Speck),基于嵌入式小波的图像压缩算法。所提出的算法还支持随机的兴趣区域(ROI)访问。对于高光谱图像序列,整数小波变换应用于所有三个维度。变换的图像序列表现出分层金字塔型结构。每个子带被视为代码块。该算法单独编码每个代码块以生成嵌入的子比特流。每个子带的子比特流是SNR逐行,并且对于整个序列,总比特流是分辨率的逐步。在为每个块生成的子比特流中分配速率。我们始终拥有致力于给定规模的全部比特,并且只需要较低的尺度所需的部分解码。整体比特流可以为损失无损的高光谱图像压缩服务。在每个3D树上独立应用分辨率可伸缩的3D-Speck可以生成嵌入的比特流以支持随机ROI访问。鉴于ROI,该算法可以识别ROI并仅重建ROI。 ROI的识别是在解码器侧完成的。因此,我们只需要在编码器侧编码一个嵌入的比特流,并且解码器侧或传输端的不同用户可以决定自己的不同的感兴趣区域和访问或解码它们。高光谱图像的结构揭示了光谱响应,这似乎是通过3D斑点压缩的理想候选者。结果表明,该算法在高光谱图像压缩方面具有出色的性能。

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