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An Augmented Reality Application to Enhance the Children's Engagement in an Early Development Method for Mathematics Literacy

机译:增强现实申请,以提高儿童在数学识字早期发展方法中的参与

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With the increase on the use of mobile devices in children below the ages of seven and the expansion of app stores, efforts to produce different mathematic learning mobile applications have been made. Children that age, however, are not always able to effectively use and commit with such application due to interaction barriers with them. In this paper, we present the design process and description of a mathematics learning application meant to overcome these barriers. Applying HCI techniques, a mobile application that implements the Doman Method for early development was designed. Using non-traditional interactions and augmented reality technologies, the system presents an intuitive interface that helps breaking the understanding barrier with children. Finally, we discuss an evaluation carried out by several experts to assess the achievement of a friendly-user and intuitive application design to enhance the engagement of children to the application and as such to the Doman Method.
机译:随着在低于七年的儿童使用移动设备和应用商店的扩展时,已经制作了产生不同数学学习移动应用的努力。 然而,由于与他们的互动障碍,儿童并不总是能够有效地使用和承诺这种应用。 在本文中,我们介绍了数学学习申请的设计过程和描述意味着克服这些障碍。 设计了一种实现HCI技术,它设计了一种移动应用程序,该应用程序实现了Doman方法的早期开发方法。 使用非传统交互和增强现实技术,系统提供了一种直观的界面,有助于与儿童打破理解障碍。 最后,我们讨论了几位专家开展的评估,以评估友好用户和直观的应用程序设计,以提高儿童对应用程序的参与,以及多达水族方法。

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