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Large screen stereo projection splice based on parametric curve

机译:基于参数曲线的大屏幕立体声投影拼接

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Propose and implement a large-screen projection splice method based on Bezier curves and cubic spline curve. The method can be used for passive stereo projection system. Construct the deformed surface for projection screen with Bezier curve, get the coordinates of surface grid nodes, and then segment the frame buffer, thus achieve the projection screen's geometric calibration by use of texture mapping. The method meets the requirements of stereo image pair grating alignment. Use cubic spline curve as the blending curve of splice image overlapping part. By frame buffer division and per-pixel processing, the blending purposes is achieved. Study the binocular stereo principle, realize the large-screen stereo projection splice by the mentioned method. Experiments on a three-channel stereo projection system show the method is simple and has good adaptability to engineering environment.
机译:基于Bezier曲线和立方样条曲线提出并实施大屏幕投影剪接方法。 该方法可用于被动立体声投影系统。 用Bezier曲线构造用于投影屏幕的变形表面,获取曲面网格节点的坐标,然后通过使用纹理映射来实现投影屏幕的几何校准。 该方法满足立体图像对光栅对齐的要求。 使用立方样条曲线作为拼接图像重叠部分的混合曲线。 通过帧缓冲区和每个像素处理,实现混合目的。 研究双目立体原理,通过提到的方法实现大屏幕立体投影拼接。 三通道立体声投影系统的实验表明该方法简单,对工程环境具有良好的适应性。

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