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Simulation and computational analysis of fire sprinkle bulb activation with variation of liquid and wall thickness

机译:用液体和壁厚变化的火灾闪闪发光闪闪发光仿真和计算分析

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Fire sprinkler is a safety system that is active when fire is detected. It consists of a bulb that holds the water flow and made of glass with liquid inside. The increase of temperature in its environment would expand the volume of the liquid and break the glass which leads to water spray to extinguish the fire. This study aims to model and simulate the fire sprinkler bulb and optimize several parameters related to its activation including the thickness of the bulb, type of liquid and the ratio of air and liquid inside the bulb. The modeling and simulation was performed in COMSOL Multiphysics with variation of wall thickness and liquid inside the bulb. The result showed that the best parameter was the liquid of glycerol, a height of 17.5 mm and a glass thickness of 0.1 mm, this resulted in the air to liquid ratio of 0.0042428 and breaking time of 7.2400s. This result was the fastest breaking time towards several simulations. For future study, several parameters need to be considered in the simulation to minimize the gap between the simulation and the actual condition, such as room condition, and water pressure.
机译:消防喷水灭火器是一种安全系统,当检测到火灾时是有效的。它由灯泡组成,灯泡容纳水流并用内部用液体制成。其环境中的温度的增加会扩大液体的体积并打破玻璃,导致水喷雾以熄灭火灾。本研究旨在模拟和模拟消防喷水灯泡,并优化与其激活相关的几个参数,包括灯泡的厚度,液体类型和灯泡内的空气和液体的比率。在COMSOL多体验中进行建模和模拟,灯泡内的壁厚和液体的变化进行。结果表明,最佳参数是甘油的液体,高度为17.5mm,玻璃厚度为0.1mm,这导致空气与液体比为0.0042428,断裂时间为7.2400s。这一结果是朝多种仿真的最快破裂时间。对于未来的研究,在模拟中需要考虑几个参数以最小化模拟与实际条件之间的间隙,例如房间状况和水压。

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