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An Assessment of U.S. and Chinese Online Gaming Environments and Futures

机译:中美在线游戏环境与未来评估

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摘要

Global development of online gaming, especially of Massively Multiplayer Role Playing Games (MMORPGs) has been phenomenal, but has evolved in different ways in different countries. The experiences of this industry (and its developers, players, regulators, and other stakeholders) in the US and China have been particularly interesting. Whereas China has seen the growth of gameplaying in Internet cafes, American gamers play mostly at home. China's gamers live mostly in urban areas where fast Internet accessibility is available, whereas US adoption has been more ubiquitous. An analysis of the gaming industry in China is presented, along with a framework for assessing the popularity of games in China in the future. Finally, a forecast for future gaming industry developments is provided.
机译:在线游戏,尤其是大型多人角色扮演游戏(MMORPG)的全球发展是惊人的,但是在不同国家/地区却以不同的方式发展。在美国和中国,该行业(及其开发商,参与者,监管机构和其他利益相关者)的经验特别有趣。中国已经看到网吧的游戏性在增长,而美国游戏者则主要在家里玩。中国的游戏玩家大多生活在可快速访问互联网的城市地区,而美国的采用却更为普遍。本文对中国游戏产业进行了分析,并提供了评估未来中国游戏受欢迎程度的框架。最后,提供了对未来游戏行业发展的预测。

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