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An Identification Tool to build Physical Models for Virtual Reality

机译:为虚拟现实构建物理模型的识别工具

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摘要

Virtual reality applications including visual and gestural man-machine interaction requires the use of particle-based deformable and articulated models. However, they lack the relevant model building methods, in order to ensure realistic behaviours based on observations of real-world objects. To this end, our research aims at looking for reliable physical model building mechanisms, which use experimental kinematic data of real objects as an input.
机译:包括视觉和手势人机交互在内的虚拟现实应用需要使用基于颗粒的可变形和铰接模型。 然而,他们缺乏相关的模型建筑方法,以确保基于对现实世界的观察的现实行为。 为此,我们的研究旨在寻找可靠的物理模型构建机制,它使用实验对象的实验运动数据作为输入。

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