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Science Fiction-An Untapped Opportunity in HCI Research and Education

机译:科幻小说 - 在HCI研究和教育中进行了未开发的机会

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摘要

This work open up a conversation about the opportunities that Science Fiction offers to Human-Computer Interaction (HCI) and Design research. In doing so, first, it briefly challenges the term Design Fiction, an emerging concept with increasing popularity in HCI and Design research. Design Fictions are either, manifest design propositions, or intangible, imagined future interfaces, speculative interactions and would-be environments. Design Fictions as useful as they are, however, are not necessarily something new nor innovative in themselves. Speculative design and evaluation methods all have been staple methods of Computer Science research since the establishment of HCI as a discrete field sometime in the 1980s. Second, the paper proceeds to propose that the domain of Science Fiction could not only be useful, but rightly considered, as a legitimate field of creative inquire in HCI and Design education. By reframing the notion of Science Fiction from an 'anecdotal gimmick' toward an 'area of study' a novel, wide-ranging space for design inspiration, ingenuity and creativity opens up for conceptual exploration. We believe that such an elevation of Science Fiction as a serious research topic has strong potential to inform the Computer Science, HCI and Design research application and education endeavours of the future.
机译:这项工作开辟了关于人机互动(HCI)和设计研究的科幻提供的机会的对话。在这样做,首先,它短暂地挑战了一个术语设计小说,具有越来越多的HCI和设计研究的普及。设计小说是明显的设计主张,或无形的,想象的未来接口,投机性互动和遗嘱的环境。然而,设计虚构是有用的,因为它们是不一定的,也不一定是新的也是自行创新的。投机式设计和评估方法全部都是计算机科学研究的主题方法,自20世纪80年代的某个时间是一个离散场。其次,该论文进行了建议,科幻小说领域不仅可以是有用的,而是被认为是HCI和设计教育的合法探究的合法领域。通过将科幻小说概念从“轶事噱头”朝向“学习领域”,这是一个小说,广泛的设计灵感空间,聪明才智和创造力开辟了概念探索。我们认为,如此严重的研究主题,这一科幻小说提升有力,有潜力通知计算机科学,HCI和设计研究应用和未来的努力。

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