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DEVELOPMENT OF UNDERACTUATED MECHANICAL FINGERS BASED ON ANTHROPOMETRIC DATA AND ANTHROPOMORPHIC TASKS

机译:基于人体测量数据和拟人的任人的欠动机械手指的开发

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摘要

This paper describes a systematic method for the kinematic synthesis of one degree-of-freedom robotic fingers that incorpo-rate multi-loop kinematic structures with second order task specifications, such that the fingers do not violate normal direction and curvature constraints imposed by contact with objects. We show how to use these contact and curvature effects to formulate the synthesis equations for the design of a planar index finger, based on anthropomorphic back-bone chain and anthropomorphic task. The prototype of the finger is described in the end of the paper. It is important to note, that the theoretical foundation presented in this paper, assists in solving some of the open problems of the field, providing preliminary results on the synthesis of one degree-of-freedom kinematic chains, based on human's finger dimensions and novel task specifications that incorporate curvature constraints, with future applications in grasping and object manipulation.
机译:本文介绍了一种自由度机器人的运动合成的系统方法,该机器人的一种自由度的机器人手指具有二阶任务规范的多环运动结构,使得手指不会违反正常方向和通过接触施加的曲率约束 对象。 我们展示了如何利用这些接触和曲率效应来配制基于拟人背骨链和拟人任务的平面指数手指设计的合成方程。 手指的原型在纸的末端描述。 重要的是要注意,本文提出的理论基础有助于解决领域的一些开放问题,提供基于人类的手指尺寸和新颖的一种自由度运动链的初步结果 包含曲率约束的任务规范,并在掌握和对象操纵中的未来应用程序。

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