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DEVELOPMENT OF UNDERACTUATED MECHANICAL FINGERS BASED ON ANTHROPOMETRIC DATA AND ANTHROPOMORPHIC TASKS

机译:基于人体工程学数据和人体工程学任务的机械不足手指开发

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摘要

This paper describes a systematic method for the kinematic synthesis of one degree-of-freedom robotic fingers that incorporate multi-loop kinematic structures with second order task specifications, such that the fingers do not violate normal direction and curvature constraints imposed by contact with objects. We show how to use these contact and curvature effects to formulate the synthesis equations for the design of a planar index finger, based on anthropomorphic back-bone chain and anthropomorphic task. The prototype of the finger is described in the end of the paper. It is important to note, that the theoretical foundation presented in this paper, assists in solving some of the open problems of the field, providing preliminary results on the synthesis of one degree-of-freedom kinematic chains, based on human's finger dimensions and novel task specifications that incorporate curvature constraints, with future applications in grasping and object manipulation.
机译:本文介绍了一种系统的运动学方法,该方法用于一个自由度机器人手指的运动学合成,该机器人手指结合了具有二阶任务规范的多环运动学结构,从而使手指不违反与物体接触所施加的法线方向和曲率约束。我们展示了如何使用这些接触和曲率效应,基于拟人化骨干链和拟人化任务,为平面食指的设计制定综合方程。手指的原型在本文的最后进行了描述。值得注意的是,本文提出的理论基础有助于解决该领域的一些开放性问题,并根据人的手指尺寸和新颖性为合成一个自由度运动链提供了初步结果。包含曲率约束的任务规范,以及将来在抓取和对象操纵中的应用。

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