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Preschoolers' cognitive game prototype

机译:学龄前儿童认知游戏原型

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摘要

Preschoolers as digital native cannot avoid gadgets. Game applications are more accessible to them. People believe that games have a negative impact such as bad character and violence. Nevertheless, the game can be developed into a fun tool. This research aimed to design a game prototype boosting cognitive abilities for preschoolers. Prototyping and testing the game system were the method. A preschoolers' cognitive game prototype was this research outcome. Game components, interfaces, and black-box testing would be discussed in this paper.
机译:作为数字原生的学龄前儿童无法避免小工具。游戏应用程序更易于访问。人们认为,游戏对角色和暴力等糟糕的影响。尽管如此,游戏可以开发成有趣的工具。这项研究旨在为学龄前儿童设计一种促进促进认知能力的游戏原型。原型设计和测试游戏系统是该方法。学龄前儿童认知游戏原型是这项研究结果。本文将讨论游戏组件,接口和黑匣子测试。

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