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AUGMENTED REALITY DESIGN HEURISTICS: DESIGNING FOR DYNAMIC INTERACTIONS

机译:增强现实设计启发式:设计动态交互

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Augmented Reality (AR) has emerged as a rapidly developing technology, capable of a wide scope of applications across a variety of domains. AR technologies allow for a virtual experience to be overlaid on top of a physical environment, creating a hybrid experience in which virtual objects become a part of the user's perceptual and physical environment. Rapid progression of the AR field requires that effective and validated methods of design evaluation be developed. Failure to consider the usability of AR applications during the design process will result in an increase in user errors and accidents, limiting user trust of the technology and undermining user perceptions of the technology, for both AR and Virtual Reality (VR) technologies (Nordrum, 2016). Through a robust and iterative process, a set of Design Heuristics for AR were developed for multidimensional augmented environments with the aim of advancing AR design methods for human factors, ergonomics, and user experience practitioners within the expanding AR community.
机译:增强现实(AR)已成为一种迅速发展的技术,能够在各种域中广泛的应用范围。 AR技术允许虚拟体验覆盖在物理环境的顶部,从而创建混合体验,其中虚拟对象成为用户的感知和物理环境的一部分。 AR场的快速进展需要开发有效和验证的设计评估方法。未能考虑设计过程中AR应用的可用性将导致用户错误和事故的增加,限制了技术的用户信任,并为AR和虚拟现实(VR)技术(Nordrum)(Nordrum)(Nordrum)(Nordrum)(Nordrum)增加2016)。通过稳健和迭代的过程,为多维增强环境开发了一套AR的设计启发式,目的是推进人类因素,人体工程学和用户体验从业人员在扩大的AR社区内的设计方法。

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