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AUGMENTED REALITY DESIGN HEURISTICS: DESIGNING FOR DYNAMIC INTERACTIONS

机译:增强现实设计学:动态交互设计

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摘要

Augmented Reality (AR) has emerged as a rapidly developing technology, capable of a wide scope ofrnapplications across a variety of domains. AR technologies allow for a virtual experience to be overlaid onrntop of a physical environment, creating a hybrid experience in which virtual objects become a part of thernuser's perceptual and physical environment. Rapid progression of the AR field requires that effective andrnvalidated methods of design evaluation be developed. Failure to consider the usability of AR applicationsrnduring the design process will result in an increase in user errors and accidents, limiting user trust of therntechnology and undermining user perceptions of the technology, for both AR and Virtual Reality (VR)rntechnologies (Nordrum, 2016). Through a robust and iterative process, a set of Design Heuristics for ARrnwere developed for multidimensional augmented environments with the aim of advancing AR designrnmethods for human factors, ergonomics, and user experience practitioners within the expanding ARrncommunity.
机译:增强现实(AR)已经成为一种快速发展的技术,能够在各个领域中广泛应用。 AR技术允许将虚拟体验覆盖在物理环境的顶部,从而创建一种混合体验,其中虚拟对象成为用户感知和物理环境的一部分。 AR领域的快速发展要求开发有效且未经验证的设计评估方法。在设计过程中未能考虑到AR应用程序的可用性将导致用户错误和事故的增加,从而限制用户对AR技术和虚拟现实(VR)技术的信任,并破坏用户对该技术的认知(Nordrum,2016) 。通过一个健壮且反复的过程,针对多维增强环境开发了一套针对ARrn的设计启发式方法,目的是在不断扩展的ARrncommunity中推进针对人为因素,人体工程学和用户体验从业人员的AR设计方法。

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