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Pixelplexing: Gaining Display Resolution Through Time

机译:PIXELPLEXING:通过时间获得显示分辨率

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Animation is frequently utilized to visually depict change in time-varying data sets. For this task, it is a natural fit. Yet explicit animation is rarely employed for static data. We discuss the use of animation to overcome three common limitations faced by information visualization applications in the context of small-display devices: constraints on the output display, limited interaction possibilities, and high data density. We provide concrete examples of applying animation to combat such limitations for four common visualization types: geo-spatial data, treemaps, parallel coordinate displays, and large graphs. Unlike previous work which examines animation for maintaining user orientation during view changes or for displaying data variables, we discuss animation's utility for multiplexing available screen space. In the context of constrained displays, we demonstrate its ability to effectively gain screen resolution, to quickly uncover trends, to help find unexpected data patterns, and to reduce visual clutter.
机译:动画经常用于视觉上描绘时变数据集的变化。对于这项任务,它是一种自然的合适。然而,很少用于静态数据的显式动画。我们讨论使用动画来克服信息可视化应用程序面临的三个常见限制,在小型显示设备的上下文中:输出显示器上的约束,有限的交互可能性和高数据密度。我们提供了应用动画的具体示例,以对抗四种常见可视化类型的这种限制:地理空间数据,Treemaps,并行坐标显示和大图。与以前的工作不同,检查View View更改期间维护用户方向或用于显示数据变量,我们讨论动画的实用程序以多路复用可用的屏幕空间。在约束显示的上下文中,我们展示了它有效地获得屏幕分辨率的能力,以快速揭示趋势,以帮助找到意想不到的数据模式,并减少视觉杂乱。

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