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Multi-resolution Volume Rendering of Large Time-Varying Data using Video-based Compression

机译:使用基于视频的压缩的多个时变数据的多分辨率容量渲染

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We present a new framework that combines the hierarchical multi-resolution representation with video-based compression to manage and render large scale time-varying data. In the preprocessing step, the proposed method first constructs a multi-resolution hierarchy using octree structure for each individual time step, and then applies a motion-compensation-based prediction to compress the octree nodes. During rendering stage, the data is decompressed on-the-fly and rendered using hardware texture mapping. The proposed approach eliminates the hierarchical decompression dependency commonly found in the conventional hierarchical wavelet representation methods, which leads to a more efficient reconstruction of data along the time axis. The system provides the user with a spatial region-of-interest (ROI) to adjust the spatial level-of-detail (LOD) selection, and a temporal ROI which is a sub-region only for frequent update during playback. With a suitable control of both ROIs, our system can reach an interactive playback frame rate. This allows the user to observe the dynamic nature of large time-varying data sets.
机译:我们介绍了一个新的框架,将分层多分辨率表示与基于视频的压缩组合以管理和呈现大规模的时变数据。在预处理步骤中,所提出的方法首先使用Octree结构为每个单独的时间步骤构造多分辨率层次结构,然后应用基于运动补偿的预测以压缩八叉节点。在渲染阶段期间,数据在飞行中解压缩并使用硬件纹理映射呈现。所提出的方法消除了在传统的分层小波表示方法中发现的分层解压缩依赖性,这导致沿时间轴更有效地重建数据。该系统向用户提供了一种兴趣区的空间区域(ROI),以调整空间级别(LOD)选择,以及作为仅在回放期间频繁更新的子区域的时间ROI。通过合适的rois控制,我们的系统可以达到交互式播放帧速率。这允许用户观察大型时变数据集的动态性质。

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