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Simulation Physical and Chemical Blowing Agents for Polyurethane Foam Production

机译:用于聚氨酯泡沫生产的仿真物理和化学发泡剂

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Use of computer simulation to quantify the effectiveness of blowing agents can be an effective tool for optimizing formulations and for the adopting of new blowing agents. This paper focuses on a mass balance on blowing agent during foaming including the quantification of the amount that stays in the resin, the amount that ends up in the foam cells, and the pressure of the blowing agent in the foam cells. Experimental data is presented both in the sense of developing the simulation capabilities and the validating of simulation results.
机译:使用计算机模拟来量化吹风剂的有效性,可以是优化配方和采用新的吹风剂的有效工具。本文侧重于发泡过程中发泡剂上的质量平衡,包括保持在树脂中的量的量化,最终在泡沫细胞中最终的量,以及发泡剂在泡沫细胞中的发泡剂的压力。在开发模拟能力和仿真结果验证的意义上呈现了实验数据。

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