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Healthcare in a Virtual Environment: Workload and Simulation Sickness in a 3D CAVE

机译:在虚拟环境中的医疗保健:3D洞穴中的工作量和模拟疾病

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Much of patient care takes places in patients' homes, but we do know very little about how patients deal with their health and chronic illness condition(s) while at home and how the physical environment can have an impact on their care. In this study, we focus on patients' management of their personal health information management (PHIM) in the home. To enable repeated assessment of a set of constant stimuli, we have scanned 20 different households that we subsequently rendered for viewing in a 3-D virtual cave (VR) CAVE. Study participants identified features in the virtual home models that they considered useful for PHIM. Using the VR CAVE has many advantages. It enables all participants to experience the same stimulus in precisely the same condition, and it allows for standardization of the study procedures. However, we know relatively little about the impact the VR CAVE experience has on workload and simulation sickness, and if these interfere with task performance. In this study, we examine the relationship between time spent in the CAVE (duration), the number of frames rendered per second (framerate), the experienced workload and simulation sickness symptoms. Results show that performing tasks in the CAVE required some effort, particularly mental workload. Only a few participants reported minor simulation sickness symptoms, such as dizziness, headache or eyestrain. Apart from a correlation between duration and workload, we did not find a significant relation between exposure, framerates, workload, and simulation sickness.
机译:患者家庭的大部分患者都占据了患者的家园,但我们对患者如何处理他们的健康和慢性疾病状况,而在家里以及物理环境如何对他们的照顾产生影响。在这项研究中,我们专注于患者在家中的个人健康信息管理(PHIM)管理。为了实现一系列常量刺激的重复评估,我们扫描了20家不同的家庭,我们随后呈现用于在3-D虚拟洞穴(VR)洞中进行观看。研究参与者在虚拟家庭模型中确定了他们认为对Phim有用的功能。使用VR洞穴有许多优点。它使所有参与者能够精确地体验相同的刺激状况,并且它允许研究程序的标准化。但是,我们了解VR CAVE经验对工作负载和模拟疾病的影响相对较少,如果这些干扰任务性能。在这项研究中,我们研究了在洞穴中花费的时间(持续时间)之间的关系,每秒呈现的帧数(帧率),经验丰富的工作量和模拟疾病症状。结果表明,在洞穴中执行任务需要一些努力,特别是心理工作量。只有少数参与者报告了次要模拟疾病症状,例如头晕,头痛或眼睛。除了持续时间和工作量之间的相关性之外,我们没有在曝光,帧,工作量和模拟疾病之间找到重要关系。

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