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Reliable Processes of Simulating Liner Roughness and Its Lubrication Properties

机译:模拟衬垫粗糙度及其润滑属性的可靠过程

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摘要

Topology of liner finish is critical to the performance of internal combustion engines. Proper liner finish simulation processes lead to efficient engine design and research. Fourier methods have been well studied to numerically generate liner topology. However, three major issues wait to be addressed to make the generation processes feasible and reliable. First, in order to simulate real plateau honed liners, approaches should be developed to calculate accurate liner geometric parameters. These parameters are served as the input of the generation algorithm. Material ratio curve, the common geometry calculation method, should be modified so that accurate root mean square of plateau height distribution could be obtained. Second, the set of geometric parameters used in generating liner finish (ISO 13565-2) is different from the set of parameters used in manufacturing industry (ISO 13565-3). Quantitative relations between these two sets should be studied. Third, numerically generated liners should be run in deterministic lubrication, dry contact, and engine cycle models. Their outcome behavior should be compared with experimental data. In this article, efforts were made to fill all these three gaps. Reliable liner topology generation processes have been achieved.
机译:衬里饰面的拓扑对于内燃机的性能至关重要。适当的衬垫结束仿真过程导致高效的发动机设计和研究。傅立叶方法已经很好地研究了数值生成衬垫拓扑。但是,需要解决三个主要问题,以使生成过程可行可靠。首先,为了模拟真正的高原磨削衬垫,应开发方法来计算准确的衬里几何参数。这些参数用作生成算法的输入。材料比率曲线,公共几何计算方法应进行修改,从而可以获得高原高度分布的精确根均线。其次,用于生成衬垫完成(ISO 13565-2)的一组几何参数与制造业中使用的一组参数(ISO 13565-3)不同。应该研究这两组的定量关系。第三,数值产生的衬里应在确定性润滑,干燥接触和发动机循环模型中运行。他们的结果行为应与实验数据进行比较。在本文中,努力填补所有这三个差距。已经实现了可靠的衬里拓扑生成过程。

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