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Improving the Use of Virtual Worlds in Education Through Learning Analytics: A State of Art

机译:通过学习分析改善虚拟世界在教育中的使用:一种艺术状态

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The use of Virtual Worlds in Education is becoming an innovative alternative to traditional education. However, these solutions are confronted to several issues such as: lack of indicators to follow up the students' progress, lack of well-defined evaluation parameters, difficulties for evaluating collective and individual contributions, difficulties for keeping students engaged and motivated, a very time-consuming teachers' supervision, and the absence of tutors for guiding the learning process, among others. In this review, we explore and describe academic contributions focused on the application of Learning Analytics to improve Virtual Worlds in Education from three perspectives: Personalized Learning, Adaptive Learning and Educational Intervention. Our results highlight that most of the research focus on support decisions whose nature concerns operational non-real-time issues. Additionally, almost all the contributions focus in solving only a few issues, but none of them offer a holistic framework that could be used by teachers or pedagogical personnel for decision making.
机译:虚拟世界在教育中的使用正在成为传统教育的创新替代品。然而,这些解决方案面临着几个问题,如:缺乏指标跟进学生的进步,缺乏明确定义的评估参数,评估集体和个人贡献的困难,让学生从事和动机的困难,难以让学生订婚和动机,这是一段时间 - 教师的监督,以及缺乏导师指导学习过程等。在这篇综述中,我们探讨并描述了专注于从三个观点改进教育的虚拟世界的学习分析的学习贡献:个性化学习,适应性学习和教育干预。我们的结果突出了大多数研究,重点是支持决策,其性质关注业务非实时问题。此外,几乎所有的贡献都侧重于解决几个问题,但其中没有一个人提供可以由教师或教学人员用于决策的整体框架。

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