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Tirolcraft: The Quest of Children to Playing the Role of Planners at a Heritage Protected Town

机译:Tirolcraft:让孩子们在遗产受保护的城镇扮演策划者的角色

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The main goal of the article is to explore the potential of Minecraft as a platform to engage children into participatory planning. The game enables the players to easily design using blocks to build structures like houses, playgrounds, lakes, vegetation, agriculture, etc. The area of study is a town called Tirol, a heritage protected settlement built by austrian immigrants in the municipality of Santa Leopoldina, State of Espirito Santo, Brazil. This article advances on the state of the art by articulating the potential of Minecraft as a game-based learning into urban participatory planning with children as protagonists actors of rethinking the city. Also, the game enables children to design appropriating themselves on the concept of "child-friendly city" and discussing their design ideas with each other collaboratively. The results indicate that children can learn and work on a playful way to collaborate on urban planning processes, and widens open new researches possibilities.
机译:这篇文章的主要目标是探讨MINECRAFT作为将儿童参与参与式规划的平台的潜力。游戏使玩家能够轻松设计使用块来构建房屋,游乐场,湖泊,植被,农业等的结构。学习领域是一个名为蒂罗尔的城镇,由奥地利移民在圣莱奥多瓦省市政府建造的遗产保护结算,埃斯特里托圣托,巴西州。本文通过阐明MINECRAFT作为基于比赛的潜力进入城市参与式规划,与儿童为基于游戏的学习,作为重新思考这个城市的主角。此外,游戏使儿童能够在“儿童友好城市”的概念上设计挪用自己,并协同讨论他们的设计理念。结果表明,儿童可以以俏皮方式学习和工作,以合作城市规划过程,扩大开放新研究可能性。

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