首页> 外文会议>International conference on history and philosophy of computing >Interactive Spatial Sound Intervention: A Case Study
【24h】

Interactive Spatial Sound Intervention: A Case Study

机译:互动空间声音干预:一个案例研究

获取原文

摘要

Bodily positioned intervention art creates some remarkable challenges for the conception, development and achievement of interactive, electronic sonic works. Analysis of multiple spectators, habitat reactiveness, display modes, socio-political impact and planning strategies are considered through a case study of my own artwork. I trace the challenges in this field using a recently installed interactive piece, Sonic Space #05, which unfolds as a functional interrelated system with undetermined pathways to real-time sound creation. This case study provides an investigation into the demands made by the physical world upon intervention art and the subsequent results.
机译:身体定位的干预艺术为互动,电子Sonic作品的概念,开发和实现创造了一些显着挑战。通过案例研究,考虑了多种观众,栖息地,展示模式,社会政治影响和规划战略的分析。我使用最近安装的交互式件,声音空间#05追踪该领域的挑战,其作为功能相互关联的系统,其具有未确定的途径来实时发声。本案例研究规定了物理世界对干预艺术和随后的结果所取得的需求的调查。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号